🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: alt.games.diablo
Article #1410

Re: New patch, 'multiple' items deletion

#1410
From: blood... bloodhound
Date: Thu, 27 Feb 1997 00:00
41 lines
2611 bytes
On 27 Feb 1997 15:55:25 GMT, "Matthew Kusick"
<Blast...@worldnet.att.net> wrote:
>bloodhound <blood...@inter.net> wrote in article
><3315912...@news.alt.net>...
>> On Thu, 27 Feb 1997 06:52:57 GMT, someoneelse@out.there (none given)
>> wrote:
>> 
>> >>>
>> >>>Later...
>> >>    Welll... if diablo detects two items and deletes them they ARE
>> >>dupes. Diablo stores a multi-byte code with the item that serves a
>> >>couple purposes, one of which is to providea a unique code to each
>> >>item. If you find two uniques of the same name in the same level of
>> >>the same game, they will each be assigned different ID numbers. So,
>> >>the only way two items would have the same ID is if they were duped.
>> >>    So if you find say .. an Obsidian Zodiac ring +20 all,+27% resist
>> >>all.. You can be fairly certain it will be safe if dropped in the
>> >>presense of a duped ring with the same stats.
>> >
>> >I was playing tonight with the new patch and I had two ears from the
>> >same person at different levels level 9 and level 11.  I dropped both
>> >ears in the Diablo version 1.02 and I got the message Duplicate item
>> >detected and one of them was destroyed.  These were not duped items,
>> >so why did they trigger the duped items check?
>> >
>>     Ok , I think I was wrong, the game generates a semi random number
>> each time you select "new game".  It then meshes this with the various
>> stats of the item to get its ID. So then, two of the same items from
>> separate games should not trigger it. But if you find two items of the
>> same kind in the SAME game then Diablo will call them dupes.
>> 
>So what your telling me is if I drop 2 potions of full mana one will get
>destroyed???
>
   I havent had that happen but I have heard it happen with other
items from the same game (like the ears above). I'm not sure how it
works. All my knowedge comes from debugging version 1.0..
   Maybe Diablo doesn't perform the dupe check on certain items like
potions and gold? Ill experiment a little more with triggering dupe
checks in the near future :)
Technical Details
Message-ID: <3315c2bf.392742@news.alt.net>
Path: mbox-mo1.pugleaf.net!unknown!not-for-mail
References: <5f2gol$aip@nntp4.u.washington.edu> <3314f399.3924615@news.alt.net> <33152e7f.20116110@news.snider.net> <33159125.365232@news.alt.net> <01bc24c7$9bb8c280$4c6874cf@default>

Show Full Headers
Complete Article Headers
From: blood...@inter.net (bloodhound)
Subject: Re: New patch, 'multiple' items deletion
Date: 1997/02/27
Message-ID: <3315c2bf.392742@news.alt.net>
X-Deja-AN: 221857008
References: <5f2gol$aip@nntp4.u.washington.edu> <3314f399.3924615@news.alt.net> <33152e7f.20116110@news.snider.net> <33159125.365232@news.alt.net> <01bc24c7$9bb8c280$4c6874cf@default>
Organization: none
Newsgroups: alt.games.diablo
MIME-Version: 1.0
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 7bit