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Article #370Re: Damn Goat Shrines!
From: Greg Kemmetmueller
Date: Tue, 28 Jan 1997 00:00
Date: Tue, 28 Jan 1997 00:00
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He was talking about multiplayer, which has no save ability. > The tactic I use, which purists may consider cheating, but "Oh well!" > is to save the game just before using the shrine or pool; as all this > >So I started a local IPX multiplayer game for my level 18 Warrior (with
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From: "Greg Kemmetmueller" <sy...@ph116b.res-hall.gac.edu> Subject: Re: Damn Goat Shrines! Date: 1997/01/28 Message-ID: <01bc0d05$43eaf340$5510ec8a@gregkammetmuller.gac.edu> X-Deja-AN: 212763626 references: <5c9f73$gn@Starbase.NeoSoft.COM> <32ed5559.8625125@nntp.best.com> organization: Online Productions newsgroups: alt.games.diablo,comp.sys.ibm.pc.games.rpg MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit