Article View: alt.games.diablo
Article #67Re: Diablo is starting to SUCK
From: Mark Asher
Date: Thu, 23 Jan 1997 00:00
Date: Thu, 23 Jan 1997 00:00
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Some comments: Mark Asher Michael Sweeney <mike_s...@videotron.ca> wrote in article <32E7C7...@videotron.ca>... snip > > Diablo is the only Blizzard game I have bought, I've seen Warcrap 1 and > 2 and hated them, and I'm now getting frustrated with Diablo for the > following reasons : > > - Can't save multiplayer games Mitigated somewhat by the shortcuts, but it still would be nice to be able to save LAN or modem games. > - You never REALLY die I'd say 99% of the games keep you from really dying through restoring saves. > - Cheaters Any online game will have this to an extent. > - Hack and Slash, hack and slash (yawn, having fun yet?) hack and slash Personally, I thoroughly enjoy the hack and slash. It doesn't seem that much different from most RPGs either. Combat is usually click-based in those games as well. > - Constant CD access, a pain with high speed CD drives, why no option > to install more on the HD? Yeah, this would be nice. I'm not sure the CD access is the problem as much as the game generating levels when you go to a new area. > - VERY limited spawning option Mitigated by the $10 CDs. > - Too few monsters (same ones just with different colors and > abilities...WOW! <--- sarcasm How many do most RPGs have? I think there's a nice variety in Diablo, although I'd be happy with more, of course. > - Stand next to a person with +100 illumination..your still in the dark > Makes no sense to me, "WHERE'S THE LIGHT?" It's magic that only affects the person wearing the items, just as infravision only affects the person casting the spell. > - Inventory sucks, seems like I always have to juggle it around to > make items fit. It's not really all that hard. > - Too easy singal player (no difficulty settings..HELLO!?!? Yeah, I'm surprised they didn't have difficulty settings here. > - Too small a world to explore, just one town? Come on... and only 16 > levels to explore of the dungeon...give me a break, that's WAY to > small More would have been cool, of course, but that wasn't in the scope of the game. It's been pretty clear from all the pre-release hype that this game took place in a single dungeon. I'm sure that many people will tire of Diablo and many will keep enjoying it for some time to come. I think it has pretty good replay value if you enjoy the dungeon crawling, and I do.
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From: "Mark Asher" <ma...@impacttech.com> Subject: Re: Diablo is starting to SUCK Date: 1997/01/23 Message-ID: <01bc0984$1bb65b00$679edaa5@marka> X-Deja-AN: 211829265 references: <5c5ibh$82d@clark.zippo.com> <32e7a063.934876@news.ucdavis.edu> <32E7C76B.531E@videotron.ca> organization: Impact Technologies newsgroups: comp.sys.ibm.pc.games.rpg,alt.games.diablo MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit