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Article #544099

Re: Gemstone II Beta 2 Update & Bugfix

#544099
From: ImperiusDamian
Date: Sat, 24 Jul 2010 19:56
38 lines
2660 bytes
On 7/24/2010 8:07 AM, Greg Vilardi wrote:
> In article<i2eikh$3ht$1@news.eternal-september.org>,
> ImperiusDamian<damianblack.wolf@gmail.com>  wrote:
>> On 7/24/2010 5:52 AM, kinlaw wrote:
>>>
>>> But can I still find a cracked sash?
>>>
>>>
>>
>> Not only a cracked sash, but also a Cracked Sash, the unique spiderweb
>> sash. ;)
>
> Ok. Here's an odd little bug. If I hover on a flawed topaz, it looks like the
> %mf changes rapidly through all of the numbers between 24 and 31%. Please see
> %if anyone else can reproduce this.
>

Mmmm let me take a look. May be a typo in the text file ;)

> Also, I don't recall if Gemstone did this or if it is PlugY, but it would be
> nice if Teleport worked in town.

Aha! An oversight on my part, that will be fixed!

Also, I'm having to scrap the whole 'shamen and unravellers have their 
own kind for minions' idea. Turns out that doing so means normal Fallen, 
Fetishes and so forth won't spawn, it's ALL Shamen. Which makes for an 
interesting challenge, but NOT what I had in mind. :P

So, that's reverting back to the 1.13 default.

>
> No other issues so far, and I'm having fun! Once we get PlugY, I'll be very
> happy.
>

Yeah, hehe... once Yohann comes out with his 1.13 PlugY I *may* include 
it in the mod. Every other mod seems to, after all!
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From: ImperiusDamian <damianblack.wolf@gmail.com>
Newsgroups: alt.games.diablo2,alt.games.diablo
Subject: Re: Gemstone II Beta 2 Update & Bugfix
Date: Sat, 24 Jul 2010 15:56:51 -0400
Organization: A noiseless patient Spider
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