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Article #372

Re: Damn Goat Shrines!

#372
From: Desslock
Date: Tue, 28 Jan 1997 00:00
18 lines
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John Conklin II wrote:
> 
> The tactic I use, which purists may consider cheating, but "Oh well!"
> is to save the game just before using the shrine or pool;  as all this
> stuff is generated when the dungeon is created, and will stay that way
> no matter what until you restart a new game, you save, look over your
> spells and Inventory, close them, bring up the Character screen, tough
> the pool/shrine and keep an eye on all the info in the Char. window.
> If anything goes down that you don't want to go down or can't live
> with losing just yet, you reload the game and don't touch that
> pool/shrine until/if you want.
> 
--
Of course, that strategy doesn't work in a multiplayer game, where you
can't save when you want...

Desslock
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From: Desslock <dess...@interlog.com>
Subject: Re: Damn Goat Shrines!
Date: 1997/01/28
Message-ID: <32EDAB94.7A4@interlog.com>
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