Article View: alt.games.diablo
Article #305096Re: Bugs In 1.08 LOD ??
From: Mark Collis
Date: Thu, 19 Jul 2001 03:06
Date: Thu, 19 Jul 2001 03:06
54 lines
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3663 bytes
Same here. Seen the BS bouncing back and fourth right over top a "victim"
with others standing around watching.
20 seconds later and using BS to take out their friends, they now are
Spirit-able. Very strange.
I haven't seen the ghost monsters though... Cool.
Mark
"Metavirulent" <Markus_O...@hotmail.com> wrote in message
news:3B544506.1D165954@hotmail.com...
> I can second that. I could not scratch them with bone spirit since the
> spirit didn't "find" the specter. It bounced back and forth as described
> in the previous post without hitting the monster. Then a druid came a
> few whacks and the specter was gone. Maybe it was immune to magic or
> what, a fellow sorc also tried a couple of different elemental spells
> but to no avail. Strange!
>
> Metavirulent.
>
> dAwN ChiSholm wrote:
> >
> > This only happen to my necro once, while I was playing in the Arcane
> > Sanctuary. One of the specters never seem to die.
> >
> > "El Castor" <no-...@nowhere.com> wrote in message
> > news:nk46lt8liht69p13jlso9f7pbdgjjpqr1c@4ax.com...
> > > My lvl 46 Necro in 1.08 LOD NM US West has twice run into monsters
> > > that were IMPOSSIBLE to kill. I can bone spear some specters in the
> > > Arcane Sanctuary until I drain a blue ball -- without even scratching
> > > them. Sometimes the BS behaves like it can't even see them and just
> > > bounces around looking for a target. Other identical specters just
> > > take 3 or 4 shots. No rhyme or reason. Last night in Travincal, I saw
> > > something similar with a couple of Heliophants. Most Heliophants caved
> > > after a few bone spears, but a couple seemingly identical bad boys
> > > would regenerate MUCH faster than I was able to deal out the damage.
> > > This was a little different than the specter problem in that the
> > > specters were immune. Those two Heliophants weren't immune, but just
> > > regenerated at a phenomenal rate. Killing them was impossible, and yet
> > > I was able to do in a bunch of their brothers with a few shots as well
> > > as the entire Council, plus Mephisto. And ... while working on the
> > > Council, the usual tentacled things in the pond kept squirting me with
> > > poison. The old red ball turned green, but after awhile I developed an
> > > immunity -- the poison just bounced off with absolutely no effect. No
> > > green ball, nothing.
> > >
> > > On the other hand, ACT 5 in Normal seemed ok, as did about an hour I
> > > spent in Act 4, NM.
> > >
> > > Sigh ... Bring on 1.09!
> > >
> > > Jeff
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