Article View: alt.games.diablo
Article #305094Re: Bugs In 1.08 LOD ??
From: Sterling
Date: Tue, 17 Jul 2001 06:35
Date: Tue, 17 Jul 2001 06:35
43 lines
2968 bytes
2968 bytes
H- dAwN ChiSholm wrote: > > This only happen to my necro once, while I was playing in the Arcane > Sanctuary. One of the specters never seem to die. > > "El Castor" <no-...@nowhere.com> wrote in message > news:nk46lt8liht69p13jlso9f7pbdgjjpqr1c@4ax.com... > > My lvl 46 Necro in 1.08 LOD NM US West has twice run into monsters > > that were IMPOSSIBLE to kill. I can bone spear some specters in the > > Arcane Sanctuary until I drain a blue ball -- without even scratching > > them. Sometimes the BS behaves like it can't even see them and just > > bounces around looking for a target. Other identical specters just > > take 3 or 4 shots. No rhyme or reason. Last night in Travincal, I saw > > something similar with a couple of Heliophants. Most Heliophants caved > > after a few bone spears, but a couple seemingly identical bad boys > > would regenerate MUCH faster than I was able to deal out the damage. > > This was a little different than the specter problem in that the > > specters were immune. Those two Heliophants weren't immune, but just > > regenerated at a phenomenal rate. Killing them was impossible, and yet > > I was able to do in a bunch of their brothers with a few shots as well > > as the entire Council, plus Mephisto. And ... while working on the > > Council, the usual tentacled things in the pond kept squirting me with > > poison. The old red ball turned green, but after awhile I developed an > > immunity -- the poison just bounced off with absolutely no effect. No > > green ball, nothing. > > > > On the other hand, ACT 5 in Normal seemed ok, as did about an hour I > > spent in Act 4, NM. > > > > Sigh ... Bring on 1.09! > > > > Jeff I was playing the other day and "ghosts" of monsters that I already killed were still on the screen. Wandering around as if in a daze. Not fighting me. My hirelings didn't react to them, and I couldn't kill them, but they were on the screen none the less. Wandering around as if looking for their recently slain buddies. This happened in Lower.Upper.Bazaar.Kurast/Normal. -Sterling
Technical Details
Message-ID:
<3B53DCFB.9D284B97@omeninc.com>Path:
mbox-mo1.pugleaf.net!archiver1.google.com!newsfeed.google.com!newsfeed.stanford.edu!news-spur1.maxwell.syr.edu!news.maxwell.syr.edu!newshub2.home.com!news.home.com!news1.rdc1.fl.home.com.POSTED!not-for-mailReferences:
<nk46lt8liht69p13jlso9f7pbdgjjpqr1c@4ax.com> <9j0juc$711$1@dahlia.singnet.com.sg>Show Full Headers
Complete Article Headers
Path: mbox-mo1.pugleaf.net!archiver1.google.com!newsfeed.google.com!newsfeed.stanford.edu!news-spur1.maxwell.syr.edu!news.maxwell.syr.edu!newshub2.home.com!news.home.com!news1.rdc1.fl.home.com.POSTED!not-for-mail Message-ID: <3B53DCFB.9D284B97@omeninc.com> From: Sterling <smul...@omeninc.com> Organization: Me. Inc X-Mailer: Mozilla 4.75 [en] (WinNT; U) X-Accept-Language: en MIME-Version: 1.0 Newsgroups: alt.games.diablo Subject: Re: Bugs In 1.08 LOD ?? References: <nk46lt8liht69p13jlso9f7pbdgjjpqr1c@4ax.com> <9j0juc$711$1@dahlia.singnet.com.sg> Lines: 43 Date: Tue, 17 Jul 2001 06:35:27 GMT NNTP-Posting-Host: 65.8.158.34 X-Complaints-To: ab...@home.net X-Trace: news1.rdc1.fl.home.com 995351727 65.8.158.34 (Mon, 16 Jul 2001 23:35:27 PDT) NNTP-Posting-Date: Mon, 16 Jul 2001 23:35:27 PDT Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit