Article View: alt.games.diablo
Article #302781Re: Spell caster items--proposed rune words
From: Gizmoduck
Date: Sun, 08 Jul 2001 19:47
Date: Sun, 08 Jul 2001 19:47
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4157 bytes
On 8 Jul 2001 12:18:18 -0700, Wch...@hotmail.com (BillChin) wrote: >I looked over the rune word list at the Lurker lounge. > >http://spirea.lurkerlounge.com/Rune_Words.shtml > >Many, many seem combat oriented. Blizzard can add Rune Words with >each patch, so I'd thought it be interesting to start a thread about >what spell casters might want. > >Here are some suggestions: >Add damage to spells. Combat characters have charms, deadly strike, >crushing blow, enhanced damage, mods all over the place. This is a >glaring omission in the game. You could break up spells into various >categories: >+1 fire damage to all fire spells (maybe up to +5 max) >+1 lightning damage >+1 bone spell damage >+1 holy spell (holy bolt, fist of heavens, blessed hammer) >+1 wind spell damage (twister, hurricane) >+1 to poison spells >Instead of +1 damage for cold spells, maybe increase cold duration >20%, or maybe have both. > >You could add these mods to rune words to staves, wands, scepters and >orbs (and maybe clubs for druids). These could also be charms, though >the coding may be a bit hairy at this point in the release cycle. >Note that this above and beyond adding +1 skills to a certain type of >spell. +1 skill charms might be a bit unbalancing. Adding damage is >something spell casters need with the much tougher monsters. > >As a parallel to deadly strike, have something like deadly spell. >This could be the same, doing double damage, but maybe a more >interesting concept is MAX DAMAGE. So a staff with 25% deadly spell >enables the caster to do max damage on any spell 25% of the time. >Great for stuff like Fist of Heavens or Chain lightning. I think this >would be relatively easy to implement and have low risk of unbalancing >the game. Deadly strike is a useless mod for a spell caster. They >can't hit anything later in the game, and even if they do, double 10 >points of damage from a wand, is 20 points. Like that helps you. > >As a parallel to spells going off when you hit a monster, how about >spells going off when you cast. Something like 5% of casting frost >nova when you cast any spell. Now that would a LOT more useful than >5% when you get hit. As the game progresses a spell caster can only >take two or three before dying, so these when you hit mods are >basically worthless to a non-melee character. > >Another possible mod, 25% chance of a free spell, meaning a spell >costs no mana to cast 25% of the time. How much would that mod be >worth to you? To max this value, have it work even if you don't have >any mana. That would be worth a lot against mana drain monsters, and >not mean instant death as it often does now when that blue ball >suddenly goes empty. > >Let's me hear you ideas or comments about the ones I thought about. I >hope Blizzard can implement some of these ideas in the future. >- Bill a lot of good ideas, i like the idea of "deadly spell", now we just need a way to make blizzard implement them in the game ;) -- Gizmoduck "I feel like I'm on pins and needles How many bands can rip-off the Beatles? And every day there is another Band that gets big by playing a cover" Suicidal Tendencies "Pop Songs"
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Path: mbox-mo1.pugleaf.net!archiver1.google.com!newsfeed.google.com!newsfeed.stanford.edu!newsfeeds.belnet.be!news.belnet.be!news.tele.dk!212.54.64.131!news100.image.dk!news010.worldonline.dk.POSTED!not-for-mail From: Gizmoduck <gizm...@nospamworldonline.dk> Newsgroups: alt.games.diablo Subject: Re: Spell caster items--proposed rune words Message-ID: <t5ehkt8jcmupevlko6503vr51h5oth0r8s@4ax.com> References: <3af9848e.0107081118.69254f49@posting.google.com> X-Newsreader: Forte Agent 1.8/32.548 MIME-Version: 1.0 Lines: 73 Date: Sun, 08 Jul 2001 21:47:59 +0200 NNTP-Posting-Host: 213.237.16.180 X-Complaints-To: news-...@wol.dk X-Trace: news010.worldonline.dk 994621694 213.237.16.180 (Sun, 08 Jul 2001 21:48:14 MET DST) NNTP-Posting-Date: Sun, 08 Jul 2001 21:48:14 MET DST Organization: Customer of Tiscali A/S (World Online) Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit