Article View: alt.games.diablo
Article #287Re: Suggestion to keep battle.net FUN for all!
From: dea... Acer Vartan
Date: Wed, 22 Jan 1997 00:00
Date: Wed, 22 Jan 1997 00:00
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In article <5c57q5$3...@lendl.cc.emory.edu>, nice...@worldnet.att.net says... > >I just sent this e-mail to sup...@blizzard.com. This may have >already been discussed, in one of these groups, but since my feed >isn't the best out there, I figured I'd post it anyway. Any comments >or additions you guys may have are welcome. I'd hate to see >battle.net become a place to avoid because of an abundance of pkillers >and cheaters that are beginning to swarm over the place. > > >To sup...@blizzard.com: > >"Seems like you guys should come up with some kind of game creation >options (as is done in Descent I and II) that allow a person to >specify parameters for a game, like whether pkilling is allowed, what >level range of characters are allowed to play, whether or not >characters can bring weapons/armor/spells into the game, whether or >not they can leave with them, etc. > >"This would give multi-player Diablo an entirely new dimension which >the game-creator can control. It would also help to numb the effects >of the pkillers/cheaters that are destined to shortly make battle.net >a no-fun place to be. It would also still place no "burden of proof" >on the battle.net servers for tracking attributes of characters. > >"This is a fantastic game, and I hope you guys are willing to put in >some extra effort to ensure that its multi-player appeal will last for >a long-long time!" > >Ian >(NiceGuy) > I dont see this as being nessecary, while i agree that there are plenty off idiots out there, they can be avoided. Here is my solution A: No matter what you do a person can still ruin the game for you so, just be patient and build a repore with people who are serious players. this takes little time and is it great to meet people you know to play and predetermined times. B: Create a new channel to meet on so communication is simple and secure from trouble makers. With a group of good players you can all agree on some basic rules of conduct and even what tatics and weapons should be used. C: Put a password on your game. Final solution Anything else would be over kill. AV
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From: dea...@iceonline.com (Acer Vartan) Subject: Re: Suggestion to keep battle.net FUN for all! Date: 1997/01/22 Message-ID: <32e68361.0@news.mortimer.com> X-Deja-AN: 211549190 references: <5c57q5$3cc@lendl.cc.emory.edu> organization: Tank Police mime-version: 1.0 newsgroups: comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.rpg,comp.sys.ibm.pc.games.adventure,alt.games.diablo Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit