Article View: alt.games.diablo
Article #284Suggestion to keep battle.net FUN for all!
From: nice... Ian Mercado
Date: Wed, 22 Jan 1997 00:00
Date: Wed, 22 Jan 1997 00:00
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1761 bytes
I just sent this e-mail to sup...@blizzard.com. This may have already been discussed, in one of these groups, but since my feed isn't the best out there, I figured I'd post it anyway. Any comments or additions you guys may have are welcome. I'd hate to see battle.net become a place to avoid because of an abundance of pkillers and cheaters that are beginning to swarm over the place. To sup...@blizzard.com: "Seems like you guys should come up with some kind of game creation options (as is done in Descent I and II) that allow a person to specify parameters for a game, like whether pkilling is allowed, what level range of characters are allowed to play, whether or not characters can bring weapons/armor/spells into the game, whether or not they can leave with them, etc. "This would give multi-player Diablo an entirely new dimension which the game-creator can control. It would also help to numb the effects of the pkillers/cheaters that are destined to shortly make battle.net a no-fun place to be. It would also still place no "burden of proof" on the battle.net servers for tracking attributes of characters. "This is a fantastic game, and I hope you guys are willing to put in some extra effort to ensure that its multi-player appeal will last for a long-long time!" Ian (NiceGuy)
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From: nice...@worldnet.att.net (Ian Mercado) Subject: Suggestion to keep battle.net FUN for all! Date: 1997/01/22 Message-ID: <5c57q5$3cc@lendl.cc.emory.edu> X-Deja-AN: 211459167 organization: Emory University newsgroups: comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.rpg,comp.sys.ibm.pc.games.adventure,alt.games.diablo MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit