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Article #1313

Re: Life after attaining level 40

#1313
From: James Carter
Date: Mon, 03 Mar 1997 00:00
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Sounds to me like you should be playing Hell skill level.  ;)




Randall R. Spangler <rspa...@micro.caltech.edu> wrote in article
<5fe75d$d...@gap.cco.caltech.edu>...
> In article <5etent$d...@nntp4.u.washington.edu>,
> K. Laisathit <kir...@u.washington.edu> wrote:
> %Out of curiosity, what's it like to be a level 40?
> ...
> %The reason I ask is that I can waltz through most of the
> %dungeon in normal diff, without fear of dying. Which is,
> %in fact, somewhat disappointing. I find the intense feeling
> %of an impending doom quite exhilarating. Unfortunely, only
> %low level hell still bring about those strong feelings.
> %
> %Perhaps, it's time to go to nightmare mode, you suggest.
> %But then, I imagine that at level 30 or more, I'd be in
> %the same boat as I'm on now. So, go to hell mode, you say.
> %I can similarly imagine that my level 40 with much improved
> %equipments shouldn't have too much problem there either.
> 
> I hit level 40 as a sorcerer tonight.  (Amazing what playing 2+
> hours/day can do for you in a month or two...)  The excitement is
> definitely lessening at this point.
> 
> Normal and Nightmare are pretty trivial to wipe out (including
> Diablo).  Nightmare levels 13-16 take about 40 minutes to clear out,
> counting town portal time to carry up items to identify.  Money is no
> issue at all, since a suit of magical plate (any kind) usually gets
> bought by the blacksmith for 5K-20K.  The only fun here, really, is
> the hope of seeing an artifact I can save for one of my friends, or
> the *really* remote chance of finding a good item like something of
> the Zodiac (found 3 of these total - one amulet (+20) and two rings
> (+20, and +19/resist lightning 55%) or a shield of blocking (only ever
> seen one of these).  I've yet to see godly anything (except from Wirt,
> and he never has godly anything-good...)
> 
> Hell is trivial through the caves (I can start on L1 and go all the
> way through L12 without going up to town for mana potions - and the
> items to be found before L13 aren't worth identifying since they're
> not as good as what can be found in L13-16 in nightmare).  It's
> moderately difficult at levels 13-14 (if I look away from the screen
> for too long, I'll glance back to see my mana shield almost gone).
> Levels 15 and 16 are pretty tough as a mage, since the Advocates are
> immune to anything except stone curse, so I have to stone 'em and then
> beat on them the hard way (with a golem for help, of course).  But
> they're not _exciting_ - just _slower_ to beat.
> 
> What my sorcerer does these days:
> *	Nightmare levels 13-16, in search of good items
> *	Hell levels 5-8, in search of Gloomy, Hidden, and Weird
> 	shrines (Hidden isn't that hard to find, but I haven't seen
> 	a gloomy or weird shrine in the last week...)
> Either one of these journeys is worth 3-5 million experience.  If I
> play 2-3 journeys/day, I should hit level 41 tomorrow, and level 50
> (1.2 billion, is it?) sometime this summer - if I haven't completely
> lost interest by then...
> 
> --
>
----------------------------------------------------------------------------

> Randy Spangler              | --Computer analysis and composition of
music--
> rspa...@micro.caltech.edu  | 
> CNS grad student            | Check out Annex BBS! ----> telnet to
annex.com 
> 
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<html><head></head><BODY bgcolor=3D"#FFFFFF"><p><font size=3D2 =
color=3D"#000000" face=3D"Arial">Sounds to me like you should be playing =
Hell skill level. &nbsp;;)<br><br><br><br><br>Randall R. Spangler =
&lt;<font color=3D"#0000FF"><u>rspa...@micro.caltech.edu</u><font =
color=3D"#000000">&gt; wrote in article &lt;<font =
color=3D"#0000FF"><u>5fe75d$d...@gap.cco.caltech.edu</u><font =
color=3D"#000000">&gt;...<br>&gt; In article &lt;<font =
color=3D"#0000FF"><u>5etent$d...@nntp4.u.washington.edu</u><font =
color=3D"#000000">&gt;,<br>&gt; K. Laisathit &lt;<font =
color=3D"#0000FF"><u>kir...@u.washington.edu</u><font =
color=3D"#000000">&gt; wrote:<br>&gt; %Out of curiosity, what's it like =
to be a level 40?<br>&gt; ...<br>&gt; %The reason I ask is that I can =
waltz through most of the<br>&gt; %dungeon in normal diff, without fear =
of dying. Which is,<br>&gt; %in fact, somewhat disappointing. I find the =
intense feeling<br>&gt; %of an impending doom quite exhilarating. =
Unfortunely, only<br>&gt; %low level hell still bring about those strong =
feelings.<br>&gt; %<br>&gt; %Perhaps, it's time to go to nightmare mode, =
you suggest.<br>&gt; %But then, I imagine that at level 30 or more, I'd =
be in<br>&gt; %the same boat as I'm on now. So, go to hell mode, you =
say.<br>&gt; %I can similarly imagine that my level 40 with much =
improved<br>&gt; %equipments shouldn't have too much problem there =
either.<br>&gt; <br>&gt; I hit level 40 as a sorcerer tonight. =
&nbsp;(Amazing what playing 2+<br>&gt; hours/day can do for you in a =
month or two...) &nbsp;The excitement is<br>&gt; definitely lessening at =
this point.<br>&gt; <br>&gt; Normal and Nightmare are pretty trivial to =
wipe out (including<br>&gt; Diablo). &nbsp;Nightmare levels 13-16 take =
about 40 minutes to clear out,<br>&gt; counting town portal time to =
carry up items to identify. &nbsp;Money is no<br>&gt; issue at all, =
since a suit of magical plate (any kind) usually gets<br>&gt; bought by =
the blacksmith for 5K-20K. &nbsp;The only fun here, really, is<br>&gt; =
the hope of seeing an artifact I can save for one of my friends, =
or<br>&gt; the *really* remote chance of finding a good item like =
something of<br>&gt; the Zodiac (found 3 of these total - one amulet =
(+20) and two rings<br>&gt; (+20, and +19/resist lightning 55%) or a =
shield of blocking (only ever<br>&gt; seen one of these). &nbsp;I've yet =
to see godly anything (except from Wirt,<br>&gt; and he never has godly =
anything-good...)<br>&gt; <br>&gt; Hell is trivial through the caves (I =
can start on L1 and go all the<br>&gt; way through L12 without going up =
to town for mana potions - and the<br>&gt; items to be found before L13 =
aren't worth identifying since they're<br>&gt; not as good as what can =
be found in L13-16 in nightmare). &nbsp;It's<br>&gt; moderately =
difficult at levels 13-14 (if I look away from the screen<br>&gt; for =
too long, I'll glance back to see my mana shield almost gone).<br>&gt; =
Levels 15 and 16 are pretty tough as a mage, since the Advocates =
are<br>&gt; immune to anything except stone curse, so I have to stone =
'em and then<br>&gt; beat on them the hard way (with a golem for help, =
of course). &nbsp;But<br>&gt; they're not _exciting_ - just _slower_ to =
beat.<br>&gt; <br>&gt; What my sorcerer does these days:<br>&gt; =
*&#009;Nightmare levels 13-16, in search of good items<br>&gt; =
*&#009;Hell levels 5-8, in search of Gloomy, Hidden, and Weird<br>&gt; =
&#009;shrines (Hidden isn't that hard to find, but I haven't =
seen<br>&gt; &#009;a gloomy or weird shrine in the last week...)<br>&gt; =
Either one of these journeys is worth 3-5 million experience. &nbsp;If =
I<br>&gt; play 2-3 journeys/day, I should hit level 41 tomorrow, and =
level 50<br>&gt; (1.2 billion, is it?) sometime this summer - if I =
haven't completely<br>&gt; lost interest by then...<br>&gt; <br>&gt; =
--<br>&gt; =
-------------------------------------------------------------------------=
---<br>&gt; Randy Spangler =
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;| --Computer analysis and composition of music--<br>&gt; <font =
color=3D"#0000FF"><u>rspa...@micro.caltech.edu</u><font =
color=3D"#000000"> &nbsp;| <br>&gt; CNS grad student =
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;| =
Check out Annex BBS! ----&gt; telnet to annex.com <br>&gt; </p>
</font></font></font></font></font></font></font></font></font></font></f=
ont></body></html>
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From: "James Carter" <Ja...@NOSPAM.NET>
Subject: Re: Life after attaining level 40
Date: 1997/03/03
Message-ID: <01bc2801$5d1a1500$0fc270ce@carter>
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References: <5etent$ddt@nntp4.u.washington.edu> <5fe75d$dku@gap.cco.caltech.edu>
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