Article View: alt.games.diablo
Article #1313Re: Life after attaining level 40
From: James Carter
Date: Mon, 03 Mar 1997 00:00
Date: Mon, 03 Mar 1997 00:00
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8790 bytes
This is a multi-part message in MIME format. ------=_NextPart_000_01BC27D7.74440D00 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Sounds to me like you should be playing Hell skill level. ;) Randall R. Spangler <rspa...@micro.caltech.edu> wrote in article <5fe75d$d...@gap.cco.caltech.edu>... > In article <5etent$d...@nntp4.u.washington.edu>, > K. Laisathit <kir...@u.washington.edu> wrote: > %Out of curiosity, what's it like to be a level 40? > ... > %The reason I ask is that I can waltz through most of the > %dungeon in normal diff, without fear of dying. Which is, > %in fact, somewhat disappointing. I find the intense feeling > %of an impending doom quite exhilarating. Unfortunely, only > %low level hell still bring about those strong feelings. > % > %Perhaps, it's time to go to nightmare mode, you suggest. > %But then, I imagine that at level 30 or more, I'd be in > %the same boat as I'm on now. So, go to hell mode, you say. > %I can similarly imagine that my level 40 with much improved > %equipments shouldn't have too much problem there either. > > I hit level 40 as a sorcerer tonight. (Amazing what playing 2+ > hours/day can do for you in a month or two...) The excitement is > definitely lessening at this point. > > Normal and Nightmare are pretty trivial to wipe out (including > Diablo). Nightmare levels 13-16 take about 40 minutes to clear out, > counting town portal time to carry up items to identify. Money is no > issue at all, since a suit of magical plate (any kind) usually gets > bought by the blacksmith for 5K-20K. The only fun here, really, is > the hope of seeing an artifact I can save for one of my friends, or > the *really* remote chance of finding a good item like something of > the Zodiac (found 3 of these total - one amulet (+20) and two rings > (+20, and +19/resist lightning 55%) or a shield of blocking (only ever > seen one of these). I've yet to see godly anything (except from Wirt, > and he never has godly anything-good...) > > Hell is trivial through the caves (I can start on L1 and go all the > way through L12 without going up to town for mana potions - and the > items to be found before L13 aren't worth identifying since they're > not as good as what can be found in L13-16 in nightmare). It's > moderately difficult at levels 13-14 (if I look away from the screen > for too long, I'll glance back to see my mana shield almost gone). > Levels 15 and 16 are pretty tough as a mage, since the Advocates are > immune to anything except stone curse, so I have to stone 'em and then > beat on them the hard way (with a golem for help, of course). But > they're not _exciting_ - just _slower_ to beat. > > What my sorcerer does these days: > * Nightmare levels 13-16, in search of good items > * Hell levels 5-8, in search of Gloomy, Hidden, and Weird > shrines (Hidden isn't that hard to find, but I haven't seen > a gloomy or weird shrine in the last week...) > Either one of these journeys is worth 3-5 million experience. If I > play 2-3 journeys/day, I should hit level 41 tomorrow, and level 50 > (1.2 billion, is it?) sometime this summer - if I haven't completely > lost interest by then... > > -- > ---------------------------------------------------------------------------- > Randy Spangler | --Computer analysis and composition of music-- > rspa...@micro.caltech.edu | > CNS grad student | Check out Annex BBS! ----> telnet to annex.com > ------=_NextPart_000_01BC27D7.74440D00 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable <html><head></head><BODY bgcolor=3D"#FFFFFF"><p><font size=3D2 = color=3D"#000000" face=3D"Arial">Sounds to me like you should be playing = Hell skill level. ;)<br><br><br><br><br>Randall R. Spangler = <<font color=3D"#0000FF"><u>rspa...@micro.caltech.edu</u><font = color=3D"#000000">> wrote in article <<font = color=3D"#0000FF"><u>5fe75d$d...@gap.cco.caltech.edu</u><font = color=3D"#000000">>...<br>> In article <<font = color=3D"#0000FF"><u>5etent$d...@nntp4.u.washington.edu</u><font = color=3D"#000000">>,<br>> K. Laisathit <<font = color=3D"#0000FF"><u>kir...@u.washington.edu</u><font = color=3D"#000000">> wrote:<br>> %Out of curiosity, what's it like = to be a level 40?<br>> ...<br>> %The reason I ask is that I can = waltz through most of the<br>> %dungeon in normal diff, without fear = of dying. Which is,<br>> %in fact, somewhat disappointing. I find the = intense feeling<br>> %of an impending doom quite exhilarating. = Unfortunely, only<br>> %low level hell still bring about those strong = feelings.<br>> %<br>> %Perhaps, it's time to go to nightmare mode, = you suggest.<br>> %But then, I imagine that at level 30 or more, I'd = be in<br>> %the same boat as I'm on now. So, go to hell mode, you = say.<br>> %I can similarly imagine that my level 40 with much = improved<br>> %equipments shouldn't have too much problem there = either.<br>> <br>> I hit level 40 as a sorcerer tonight. = (Amazing what playing 2+<br>> hours/day can do for you in a = month or two...) The excitement is<br>> definitely lessening at = this point.<br>> <br>> Normal and Nightmare are pretty trivial to = wipe out (including<br>> Diablo). Nightmare levels 13-16 take = about 40 minutes to clear out,<br>> counting town portal time to = carry up items to identify. Money is no<br>> issue at all, = since a suit of magical plate (any kind) usually gets<br>> bought by = the blacksmith for 5K-20K. The only fun here, really, is<br>> = the hope of seeing an artifact I can save for one of my friends, = or<br>> the *really* remote chance of finding a good item like = something of<br>> the Zodiac (found 3 of these total - one amulet = (+20) and two rings<br>> (+20, and +19/resist lightning 55%) or a = shield of blocking (only ever<br>> seen one of these). I've yet = to see godly anything (except from Wirt,<br>> and he never has godly = anything-good...)<br>> <br>> Hell is trivial through the caves (I = can start on L1 and go all the<br>> way through L12 without going up = to town for mana potions - and the<br>> items to be found before L13 = aren't worth identifying since they're<br>> not as good as what can = be found in L13-16 in nightmare). It's<br>> moderately = difficult at levels 13-14 (if I look away from the screen<br>> for = too long, I'll glance back to see my mana shield almost gone).<br>> = Levels 15 and 16 are pretty tough as a mage, since the Advocates = are<br>> immune to anything except stone curse, so I have to stone = 'em and then<br>> beat on them the hard way (with a golem for help, = of course). But<br>> they're not _exciting_ - just _slower_ to = beat.<br>> <br>> What my sorcerer does these days:<br>> = *	Nightmare levels 13-16, in search of good items<br>> = *	Hell levels 5-8, in search of Gloomy, Hidden, and Weird<br>> = 	shrines (Hidden isn't that hard to find, but I haven't = seen<br>> 	a gloomy or weird shrine in the last week...)<br>> = Either one of these journeys is worth 3-5 million experience. If = I<br>> play 2-3 journeys/day, I should hit level 41 tomorrow, and = level 50<br>> (1.2 billion, is it?) sometime this summer - if I = haven't completely<br>> lost interest by then...<br>> <br>> = --<br>> = -------------------------------------------------------------------------= ---<br>> Randy Spangler = &= nbsp;| --Computer analysis and composition of music--<br>> <font = color=3D"#0000FF"><u>rspa...@micro.caltech.edu</u><font = color=3D"#000000"> | <br>> CNS grad student = | = Check out Annex BBS! ----> telnet to annex.com <br>> </p> </font></font></font></font></font></font></font></font></font></font></f= ont></body></html> ------=_NextPart_000_01BC27D7.74440D00--
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From: "James Carter" <Ja...@NOSPAM.NET> Subject: Re: Life after attaining level 40 Date: 1997/03/03 Message-ID: <01bc2801$5d1a1500$0fc270ce@carter> X-Deja-AN: 222825718 References: <5etent$ddt@nntp4.u.washington.edu> <5fe75d$dku@gap.cco.caltech.edu> Organization: OneNet Communications HUB News Server Newsgroups: alt.games.diablo NNTP-Posting-User: jimbolee MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit