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Article #1300

Re: Limit to attributes ?

#1300
From: Zurt Vortex
Date: Wed, 05 Mar 1997 00:00
104 lines
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In article <3318597...@news.alt.net>, Erik Mooney
<emo...@attila.stevens-tech.edu> writes
>>>If you've maxed out all your books with that much magic boosting, you've
>>>read a hell of a lot of books.. 
>>
>>Heh, I sure have.  :)  I can get my magic up to 176, still need a
>>shield and helmet, and I might manage to break 200.
>
>And you're a *warrior*?  My level 33 mage only has 262 normally (can go up
>to 292 by switching jewelry of wizardry for jewelry of heavens.. still
>looking for that elusive zodiac stuff =) )
>
>>Well, I find one of the best is the fireball, which is currently maxed
>>for me at level 9.  This delivers a whopping punch to creatures, and
>>is great when they're standing in a crowd cause it hits all around
>>where it explodes.  Obviously, it's also handy for those creatures
>>that can't be slashed because they always run when you get close (most
>>bow creatures, advocates and the bitches).
>
>That's what a *mage* is supposed to do.  I guess it does help against the
>witches and bowmen, but I haven't had a whole lot of trouble chasing them
>down and hacking them apart.  If I'm up against a dozen at once, I'll drop
>a few firewalls and that'll usually take out a bunch of them.
>
>>>etc.)  A few firewalls take care of all of those except for soul burners..
>>>can't do much but run from them and hit new game, unfortunately.
>>
>>See, that sucks that you're resigned to starting a new game...  ALL
>>characters should be able to handle each creature somehow.
>
>Warriors can still handle them.. chase them down individually and hack them
>apart.. might need a lot of healing potions, but can still be done.  No
>different from a mage trying to beat the immune-all guys in hell/hell.
>
>>>Sorcerors get the same problem later on, though.. on hell difficulty,
>>>there's a lot of immune-all creatures in hell that warriors have no trouble
>>>with (Steel/Obsidian Lords in particular, and of course Diablo himself)
>>
>>Nah, they've always got a spell that works, even for those huge
>>Knights that claim to be immune to magic, but can very easily be stone
>>cursed.
>
>Yeah, but how much damage is a mage with Dreamflange and maybe 90% to-hit
>going to do during one stone curse?  And if you're up against four of
>them... that's a lot of stone cursing (and it ain't a cheap spell to cast.)
>
>>>The rogue is an all-round character.. she can kill with a sword, bow, or
>>>magic.. 
>>
>>Have you tried swinging a sword with her?  Ugh!
>
>I have.. not too effective, but it can be done.  Haven't tried it on any
>level lower than 2, though =)
>
>>Oh I agree, and I'm glad that each character has to be played
>>differently... to begin with.  I think once you've reached a certain
>>level, you're too limited, and it all gets a little boring.  And my
>>specific problem with the Warrior is that I dare not venture into Hell
>>alone with him, whereas if I was the same lvl Mage, I'd be there with
>>no hesitation.
>
>I can venture into normal/hell easily with my level 27 warrior.  Like I
>said before, you need a good sword of haste and some good armor.. magic
>resistance helps too but isn't completely necessary.
>
>>>Without some serious ability-boosting items, the mage is going to be
>>>restricted to splint mail or lesser armor, and can't use some of the bigger
>>>shields.  
>>
>>So what?  The creatures will never get to close to him!  Plus he will
>>have 600 mana, and a mana shield will be better than any armor he
>>could wear.
>
>In hell mode against archers, the lower AC really makes a difference.. he
>often gets pelted with arrows so fast he can't get off a fireball.   It
>doesn't matter a whole lot for normal/hell, though, I admit.
>
>>I agree, but in most Hell situations, they can't.  The bully creatures
>>that surround and pummel you are fine - my tough ol' Warrior with his
>>King's Sword and Godly Armor can handle them.  But the spitters, the
>>bitches, the advocates.... they shoot him down, and run away.  He
>>should be able to at least use a bow as well to hit the far off
>>creatures.
>
>The spitters don't run away from you, and the advocates are no problem if
>you've got some fire resistance.  The bitches are of course a problem, but
>firewalls and chasing them down has always worked for me.
>
>>(it's a shame there's no hotkey to switch between bow and sword/shield
>>combinations)
>
>Or between staff and sword/shield... I used a staff of lightning against
>the bitches for a while.


As a warrior, if you cannot read any more books visit a few shrines, eg
1 spell down the rest up a level. My warrior is "well-hard" and with
Dreamflange + Drakes Amulet (+30 magic + 40mana) can cast a lot of heavy
magic. Guardians are pretty lethal if you have a high spell level
-- 
Zurt Vortex

If the shit fits, wear it!
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From: Zurt Vortex <bos...@stroudd.demon.co.uk>
Subject: Re: Limit to attributes ?
Date: 1997/03/05
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