Article View: alt.games.diablo
Article #1299Re: Limit to attributes ?
From: emo... Erik Mooney
Date: Sat, 01 Mar 1997 00:00
Date: Sat, 01 Mar 1997 00:00
92 lines
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4921 bytes
>>If you've maxed out all your books with that much magic boosting, you've >>read a hell of a lot of books.. > >Heh, I sure have. :) I can get my magic up to 176, still need a >shield and helmet, and I might manage to break 200. And you're a *warrior*? My level 33 mage only has 262 normally (can go up to 292 by switching jewelry of wizardry for jewelry of heavens.. still looking for that elusive zodiac stuff =) ) >Well, I find one of the best is the fireball, which is currently maxed >for me at level 9. This delivers a whopping punch to creatures, and >is great when they're standing in a crowd cause it hits all around >where it explodes. Obviously, it's also handy for those creatures >that can't be slashed because they always run when you get close (most >bow creatures, advocates and the bitches). That's what a *mage* is supposed to do. I guess it does help against the witches and bowmen, but I haven't had a whole lot of trouble chasing them down and hacking them apart. If I'm up against a dozen at once, I'll drop a few firewalls and that'll usually take out a bunch of them. >>etc.) A few firewalls take care of all of those except for soul burners.. >>can't do much but run from them and hit new game, unfortunately. > >See, that sucks that you're resigned to starting a new game... ALL >characters should be able to handle each creature somehow. Warriors can still handle them.. chase them down individually and hack them apart.. might need a lot of healing potions, but can still be done. No different from a mage trying to beat the immune-all guys in hell/hell. >>Sorcerors get the same problem later on, though.. on hell difficulty, >>there's a lot of immune-all creatures in hell that warriors have no trouble >>with (Steel/Obsidian Lords in particular, and of course Diablo himself) > >Nah, they've always got a spell that works, even for those huge >Knights that claim to be immune to magic, but can very easily be stone >cursed. Yeah, but how much damage is a mage with Dreamflange and maybe 90% to-hit going to do during one stone curse? And if you're up against four of them... that's a lot of stone cursing (and it ain't a cheap spell to cast.) >>The rogue is an all-round character.. she can kill with a sword, bow, or >>magic.. > >Have you tried swinging a sword with her? Ugh! I have.. not too effective, but it can be done. Haven't tried it on any level lower than 2, though =) >Oh I agree, and I'm glad that each character has to be played >differently... to begin with. I think once you've reached a certain >level, you're too limited, and it all gets a little boring. And my >specific problem with the Warrior is that I dare not venture into Hell >alone with him, whereas if I was the same lvl Mage, I'd be there with >no hesitation. I can venture into normal/hell easily with my level 27 warrior. Like I said before, you need a good sword of haste and some good armor.. magic resistance helps too but isn't completely necessary. >>Without some serious ability-boosting items, the mage is going to be >>restricted to splint mail or lesser armor, and can't use some of the bigger >>shields. > >So what? The creatures will never get to close to him! Plus he will >have 600 mana, and a mana shield will be better than any armor he >could wear. In hell mode against archers, the lower AC really makes a difference.. he often gets pelted with arrows so fast he can't get off a fireball. It doesn't matter a whole lot for normal/hell, though, I admit. >I agree, but in most Hell situations, they can't. The bully creatures >that surround and pummel you are fine - my tough ol' Warrior with his >King's Sword and Godly Armor can handle them. But the spitters, the >bitches, the advocates.... they shoot him down, and run away. He >should be able to at least use a bow as well to hit the far off >creatures. The spitters don't run away from you, and the advocates are no problem if you've got some fire resistance. The bitches are of course a problem, but firewalls and chasing them down has always worked for me. >(it's a shame there's no hotkey to switch between bow and sword/shield >combinations) Or between staff and sword/shield... I used a staff of lightning against the bitches for a while.
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From: emo...@attila.stevens-tech.edu (Erik Mooney) Subject: Re: Limit to attributes ? Date: 1997/03/01 Message-ID: <3318597e.637873@news.alt.net> X-Deja-AN: 222506981 References: <5evuca$dgc$1@franklin.its.utas.edu.au> <3313DC9E.1FCF@hkstar.com> <33210db1.96578249@news.zippo.com> <33177792.2952425@news.alt.net> <33214e34.80056134@news.zippo.com> Organization: Altopia Corp. - Affordable Usenet Access - http://www.alt.net Newsgroups: alt.games.diablo MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit