Thread View: alt.games.descent
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Started by John Rampling
Tue, 14 Jun 2005 14:52
Stuck at the beginning of Level 12 of Descent 3 ...
Author: John Rampling
Date: Tue, 14 Jun 2005 14:52
Date: Tue, 14 Jun 2005 14:52
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... after I shot the four buttons and the centre zapper I'm still held captive by the force fields. I shot everything in sight but I'm still held. I looked at a Walkthrough site which suggests shooting the forcefields 'at the correct angle' which is not exactly helpful. Any tips? :-(
Re: Stuck at the beginning of Level 12 of Descent 3 ...
Author: Raymond Martineau
Date: Wed, 15 Jun 2005 00:40
Date: Wed, 15 Jun 2005 00:40
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On Tue, 14 Jun 2005 14:52:46 GMT, "John Rampling" <John@NOSPAM.com> wrote: >... after I shot the four buttons and the centre zapper I'm still held >captive by the force fields. I shot everything in sight but I'm still held. >I looked at a Walkthrough site which suggests shooting the forcefields 'at >the correct angle' which is not exactly helpful. If you see sparks fly out from the hit location, then keep firing at that position. IIRC, the correct angle is banked 90 degrees (to maximize damage), near the far edge of the force field. Alternativly, you can use guided missiles.
Re: Stuck at the beginning of Level 12 of Descent 3 ...
Author: John Rampling
Date: Wed, 15 Jun 2005 08:18
Date: Wed, 15 Jun 2005 08:18
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Thanks but I still can't get anywhere. Can I try and get a couple of things clear? I destroyed the torture mechanism and got the message 'the force field generators should be vulnerable now'. Am I right to assume the 'force field generators' are the two nozzles with what looks like flames or plasma squirting out of them towards the ship, and NOT the two flickering red force fields themselves? But you talk about the 'far edge of the force field' - am I shooting the force field or the generator? And I don't see sparks fly out from anything I try to hit. Do I shoot into the 'flames' or at the wall where the flames come out? So far I have used every weapon on every square inch of the room and nothing seems to happen. "Raymond Martineau" <bk039@ncf.ca> wrote in message news:h5uua11bgtctdc2gcopg4pj6kp4n23ektt@4ax.com... > On Tue, 14 Jun 2005 14:52:46 GMT, "John Rampling" <John@NOSPAM.com> wrote: > >>... after I shot the four buttons and the centre zapper I'm still held >>captive by the force fields. I shot everything in sight but I'm still >>held. >>I looked at a Walkthrough site which suggests shooting the forcefields 'at >>the correct angle' which is not exactly helpful. > > If you see sparks fly out from the hit location, then keep firing at that > position. IIRC, the correct angle is banked 90 degrees (to maximize > damage), near the far edge of the force field. > > Alternativly, you can use guided missiles.
Re: Stuck at the beginning of Level 12 of Descent 3 ...
Author: Moon
Date: Wed, 15 Jun 2005 14:50
Date: Wed, 15 Jun 2005 14:50
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John Rampling schrieb: > ... after I shot the four buttons and the centre zapper I'm still held > captive by the force fields. I shot everything in sight but I'm still held. > I looked at a Walkthrough site which suggests shooting the forcefields 'at > the correct angle' which is not exactly helpful. It is if you simply take a closer look at the cutscene at the beginning of the level which clearly shows where the generators are. Still I've linked to a demo that shows how to do it from my demo page: http://moon.descent-3.com/demos/d312firetrap.zip -- Moon's Descendarium - THE single-player guide to D1-D3 http://moon.descent-3.com Maintainer of The 'Official' D3 FAQ http://www.descent-3.com/faq/
Re: Stuck at the beginning of Level 12 of Descent 3 ...
Author: John Rampling
Date: Wed, 15 Jun 2005 17:03
Date: Wed, 15 Jun 2005 17:03
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Thanks Moon! John ;-) "Moon" <Moon@Uni-Duisburg.de> wrote in message news:10imh5vx8txep.ar5j7rhskilf.dlg@40tude.net... > John Rampling schrieb: > >> ... after I shot the four buttons and the centre zapper I'm still held >> captive by the force fields. I shot everything in sight but I'm still >> held. >> I looked at a Walkthrough site which suggests shooting the forcefields >> 'at >> the correct angle' which is not exactly helpful. > > It is if you simply take a closer look at the cutscene at the beginning of > the level which clearly shows where the generators are. Still I've linked > to a demo that shows how to do it from my demo page: > > http://moon.descent-3.com/demos/d312firetrap.zip > -- > Moon's Descendarium - THE single-player guide to D1-D3 > http://moon.descent-3.com > Maintainer of The 'Official' D3 FAQ > http://www.descent-3.com/faq/
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