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Thread View: alt.games.descent
3 messages
3 total messages Started by Roger Squires Tue, 01 Jul 2003 23:33
D2X: Sound lag fixed !!
#88582
Author: Roger Squires
Date: Tue, 01 Jul 2003 23:33
29 lines
2510 bytes
[Copied from descent-source mailing list -- rms]

>> I just downloaded and tried D2x 0.2.3, and it works amazing.
>> The texture problems I reported a while back are gone and it
>> runs like a charm. The only problem I'm having is that at
>> least the OpenGL version is giving me some lagging audio.
>
> that happens to everyone (on windows)...  I have no idea why
> (yet)

I had that exact problem on my WinXP box with CygWin compiling d2x, both
0.2.0 and 0.2.4 versions.  It went away when I downloaded and installed the
latest SDL.DLL binary for win32 from libsdl.org.  I replaced every copy of
the DLL I had on my hard drive.  I didn't try that initially because
compiling d2x seems to require having the SDL source code with its
sdl-config script.  I kept the SDL source so I can re-compile d2x, but I use
the binary distribution of SDL.DLL.

I also had the same problem of only being able to run d2x-sdl.exe once
before having to reboot.  And it crashed a LOT.  The new DLL fixed that too.

Also I noticed some of the SDL self-tests failed in my environment, but d2x
seems to work great.

I've produced a few new features I may try to submit
as patches...
--
Mark Hubbard: markh@dcisite.com
Microsoft Certified Professional
Re: Sound lag fixed !!
#88584
Author: Deckard
Date: Sat, 05 Jul 2003 10:45
60 lines
2805 bytes
Great discovery man:
Finally my sounddelay is solved.
Just replace the sdl.dll file from the zip file in your d2 directory and the
delay is disappeared.

http://www.libsdl.org/release/SDL-1.2.5a-win32.zip

Again great job.
Thx

Deckard

http://descent.kroonen.com









"Roger Squires" <rsquires@flash.net> wrote in
message news:vToMa.3$G32.0@newssvr16.news.prodigy.com...
> [Copied from descent-source mailing list -- rms]
>
> >> I just downloaded and tried D2x 0.2.3, and it works amazing.
> >> The texture problems I reported a while back are gone and it
> >> runs like a charm. The only problem I'm having is that at
> >> least the OpenGL version is giving me some lagging audio.
> >
> > that happens to everyone (on windows)...  I have no idea why
> > (yet)
>
> I had that exact problem on my WinXP box with CygWin compiling d2x, both
> 0.2.0 and 0.2.4 versions.  It went away when I downloaded and installed
the
> latest SDL.DLL binary for win32 from libsdl.org.  I replaced every copy of
> the DLL I had on my hard drive.  I didn't try that initially because
> compiling d2x seems to require having the SDL source code with its
> sdl-config script.  I kept the SDL source so I can re-compile d2x, but I
use
> the binary distribution of SDL.DLL.
>
> I also had the same problem of only being able to run d2x-sdl.exe once
> before having to reboot.  And it crashed a LOT.  The new DLL fixed that
too.
>
> Also I noticed some of the SDL self-tests failed in my environment, but
d2x
> seems to work great.
>
> I've produced a few new features I may try to submit
> as patches...
> --
> Mark Hubbard: markh@dcisite.com
> Microsoft Certified Professional
>
>
Re: Sound lag fixed !!
#88585
Author: Deckard
Date: Sat, 05 Jul 2003 11:34
77 lines
3389 bytes
Woohoo, fantastic.
Even the opengl version runs fine with sound.
Only a bit long and weird opening of the levels. Several messed up desktop
parts are seen while loading, but just be patient and do nothing and in a
several seconds the good old d2-view is back. It reminds me of my old voodoo
1 card (3dfx)
Cool and lots of nostalgic action now is possible in the future. I am
looking forward to this.
Descent 3 have to be on the background now for a time, hehe.


"Deckard" <news@kroonen.com> wrote in message
news:be6a8m$u2k$1@news4.tilbu1.nb.home.nl...
>
> Great discovery man:
> Finally my sounddelay is solved.
> Just replace the sdl.dll file from the zip file in your d2 directory and
the
> delay is disappeared.
>
> http://www.libsdl.org/release/SDL-1.2.5a-win32.zip
>
> Again great job.
> Thx
>
> Deckard
>
> http://descent.kroonen.com
>
>
>
>
>
>
>
>
>
> "Roger Squires" <rsquires@flash.net> wrote in
> message news:vToMa.3$G32.0@newssvr16.news.prodigy.com...
> > [Copied from descent-source mailing list -- rms]
> >
> > >> I just downloaded and tried D2x 0.2.3, and it works amazing.
> > >> The texture problems I reported a while back are gone and it
> > >> runs like a charm. The only problem I'm having is that at
> > >> least the OpenGL version is giving me some lagging audio.
> > >
> > > that happens to everyone (on windows)...  I have no idea why
> > > (yet)
> >
> > I had that exact problem on my WinXP box with CygWin compiling d2x, both
> > 0.2.0 and 0.2.4 versions.  It went away when I downloaded and installed
> the
> > latest SDL.DLL binary for win32 from libsdl.org.  I replaced every copy
of
> > the DLL I had on my hard drive.  I didn't try that initially because
> > compiling d2x seems to require having the SDL source code with its
> > sdl-config script.  I kept the SDL source so I can re-compile d2x, but I
> use
> > the binary distribution of SDL.DLL.
> >
> > I also had the same problem of only being able to run d2x-sdl.exe once
> > before having to reboot.  And it crashed a LOT.  The new DLL fixed that
> too.
> >
> > Also I noticed some of the SDL self-tests failed in my environment, but
> d2x
> > seems to work great.
> >
> > I've produced a few new features I may try to submit
> > as patches...
> > --
> > Mark Hubbard: markh@dcisite.com
> > Microsoft Certified Professional
> >
> >
>
>
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