Article View: alt.games.descent
Article #88585Re: Sound lag fixed !!
From: Deckard
Date: Sat, 05 Jul 2003 11:34
Date: Sat, 05 Jul 2003 11:34
77 lines
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3389 bytes
Woohoo, fantastic. Even the opengl version runs fine with sound. Only a bit long and weird opening of the levels. Several messed up desktop parts are seen while loading, but just be patient and do nothing and in a several seconds the good old d2-view is back. It reminds me of my old voodoo 1 card (3dfx) Cool and lots of nostalgic action now is possible in the future. I am looking forward to this. Descent 3 have to be on the background now for a time, hehe. "Deckard" <news@kroonen.com> wrote in message news:be6a8m$u2k$1@news4.tilbu1.nb.home.nl... > > Great discovery man: > Finally my sounddelay is solved. > Just replace the sdl.dll file from the zip file in your d2 directory and the > delay is disappeared. > > http://www.libsdl.org/release/SDL-1.2.5a-win32.zip > > Again great job. > Thx > > Deckard > > http://descent.kroonen.com > > > > > > > > > > "Roger Squires" <rsquires@flash.net> wrote in > message news:vToMa.3$G32.0@newssvr16.news.prodigy.com... > > [Copied from descent-source mailing list -- rms] > > > > >> I just downloaded and tried D2x 0.2.3, and it works amazing. > > >> The texture problems I reported a while back are gone and it > > >> runs like a charm. The only problem I'm having is that at > > >> least the OpenGL version is giving me some lagging audio. > > > > > > that happens to everyone (on windows)... I have no idea why > > > (yet) > > > > I had that exact problem on my WinXP box with CygWin compiling d2x, both > > 0.2.0 and 0.2.4 versions. It went away when I downloaded and installed > the > > latest SDL.DLL binary for win32 from libsdl.org. I replaced every copy of > > the DLL I had on my hard drive. I didn't try that initially because > > compiling d2x seems to require having the SDL source code with its > > sdl-config script. I kept the SDL source so I can re-compile d2x, but I > use > > the binary distribution of SDL.DLL. > > > > I also had the same problem of only being able to run d2x-sdl.exe once > > before having to reboot. And it crashed a LOT. The new DLL fixed that > too. > > > > Also I noticed some of the SDL self-tests failed in my environment, but > d2x > > seems to work great. > > > > I've produced a few new features I may try to submit > > as patches... > > -- > > Mark Hubbard: markh@dcisite.com > > Microsoft Certified Professional > > > > > >
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Path: mbox-mo1.pugleaf.net!news5.aus1.giganews.com!firehose2!nntp4!intern1.nntp.aus1.giganews.com!border1.nntp.aus1.giganews.com!nntp.giganews.com!news2.euro.net!newshub1.home.nl!home.nl!not-for-mail From: "Deckard" <news@kroonen.com> Newsgroups: alt.games.descent Subject: Re: Sound lag fixed !! Date: Sat, 5 Jul 2003 13:34:11 +0200 Organization: @Home Benelux Lines: 79 Message-ID: <be6d3u$5a9$1@news4.tilbu1.nb.home.nl> References: <vToMa.3$G32.0@newssvr16.news.prodigy.com> <be6a8m$u2k$1@news4.tilbu1.nb.home.nl> NNTP-Posting-Host: cc134339-a.deven1.ov.home.nl X-Trace: news4.tilbu1.nb.home.nl 1057404862 5449 213.51.116.84 (5 Jul 2003 11:34:22 GMT) X-Complaints-To: abuse@home.nl NNTP-Posting-Date: Sat, 5 Jul 2003 11:34:22 +0000 (UTC) X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2600.0000 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2600.0000 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit