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Thread View: alt.games.descent
3 messages
3 total messages Started by decu... John D. DeCuir Sun, 08 Jan 1995 05:54
Descent: Quick and dirty 3-D
#267
Author: decu... John D. DeCuir
Date: Sun, 08 Jan 1995 05:54
20 lines
1476 bytes
Folks,

If you want to experience 3-D Descent, but you don't want to spend $1000
for a VR helmet, try this...

Load up Descent using "descent -VFX". When you start a new game, you'll
see the screen split in two; the left image and the right image.

Get a couple of small mirrors and rig them so that the left image is
reflected from one mirror into your left eye, and the right image is
reflected to your right eye.  The mirrors must be small (about as wide as
a butter knife) so that each eye sees ONLY its assigned image.

Bingo!  3-D.  Of course, the images will be inverted, but at least you'll
get to see the enemies literally floating in space ahead of you.
Plus, since Descent has no knowledge of "up and down", the fact that
it's inverted is irrelevant anyway.  It's quite a sight.

Have fun...
  -John  (waiting for VR helmet prices to go down...)
Re: Descent: Quick and dirty 3-D
#268
Author: eme... Russell Sellman
Date: Sun, 08 Jan 1995 09:30
42 lines
2778 bytes
Someone, somewhere, makes a neat plastic doodad that goes over your screen,
and is split down the middle, making two independant chambers, one covering
each side of your screen.  Then, at the front of it, there are two small
mirrors, one in each chamber, that do just what you say.  You look DOWN
into this thing, like a microscope.  Saw it at a VR show in San Jose...
It ran about $20 or so, I believe.  I don't have the info anymore, but
maybe someone has been to a VR trade show lately and knows what I'm talking
about?

Seems like Parallax could include a command line option to split-screen,
and run it upside-down, just for such jury-rigged 3D methods.


John D. DeCuir (decu...@netcom.com) wrote:
: Folks,

: If you want to experience 3-D Descent, but you don't want to spend $1000
: for a VR helmet, try this...

: Load up Descent using "descent -VFX". When you start a new game, you'll
: see the screen split in two; the left image and the right image.

: Get a couple of small mirrors and rig them so that the left image is
: reflected from one mirror into your left eye, and the right image is
: reflected to your right eye.  The mirrors must be small (about as wide as
: a butter knife) so that each eye sees ONLY its assigned image.

: Bingo!  3-D.  Of course, the images will be inverted, but at least you'll
: get to see the enemies literally floating in space ahead of you.
: Plus, since Descent has no knowledge of "up and down", the fact that
: it's inverted is irrelevant anyway.  It's quite a sight.

: Have fun...
:   -John  (waiting for VR helmet prices to go down...)


--
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
R Pickett          <--- watch this space for exciting changes 06/95!!!
eme...@sfsu.edu   Not responsible blahblahblah my own words blahblah,
eme...@opcode.com blahblah reflect the opinions blahblah get it blah?
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Re: Descent: Quick and dirty 3-D
#269
Author: S.P.Harvey
Date: Sun, 08 Jan 1995 19:26
29 lines
2283 bytes
Russell Sellman (eme...@mercury.sfsu.edu) wrote:
: Someone, somewhere, makes a neat plastic doodad that goes over your screen,
: and is split down the middle, making two independant chambers, one covering
: each side of your screen.  Then, at the front of it, there are two small
: mirrors, one in each chamber, that do just what you say.  You look DOWN
: into this thing, like a microscope.  Saw it at a VR show in San Jose...
: It ran about $20 or so, I believe.  I don't have the info anymore, but
: maybe someone has been to a VR trade show lately and knows what I'm talking
: about?

Yeah!  I've seen it!  It was at a really lame VR/Cyberpunk/InfoBahn/Art
thingy an ex-friend of mine hosted at a Chicago nightclub.  Maybe you
remember it: it was called Cyberfest, and he spammed every concievable
newsgroup with adverts for what turned out to be exceedingly lame.

Anyway, I saw the microscope thingy you described, but it was running a
really hokey "float in 3D and find the stick person" demo.  Really lost a
lot, but the potential is there.  Now if they would market it along with
a cervical collar to avoid the terrible neck pains which seemed
unavoidable, you've got a money-printing machine!

Scott

 --
----------------------|        S.P. Harvey        |--------------------------
"there is no god/ there are no poltics/ there is no peace/ there is no love
 there is no control/ there is no plan
 stay away from god/ remain disturbed/ slide."    - Charles Bukowski
----------------------|  sha...@interaccess.com  |--------------------------
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