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6 messages
6 total messages Started by d... GamesDomain maintainer Tue, 13 Jun 1995 00:00
*** Spaceball Avenger Review ***
#1822
Author: d... GamesDomain maintainer
Date: Tue, 13 Jun 1995 00:00
21 lines
1385 bytes
Could this be the joystick of the future?

Spacetec IMC have redesigned the game controller with games such as Doom,
DoomII, RotT, Descent, Heretic, and similar in mind.  They have created
something that is totally unique.

The big question is...Will it improve your game playing skills???

Check out the GD Review for a full rundown and two, totally unbiased,
opinions.  You'll find the review in the Reviews/Hardware section:

  http://wcl-rs.bham.ac.uk/gdreview

--
Dave - Maintainer of the 'Games Domain' WWW site, 
       WWW issues of Gamebytes, and the *NEW* GD Review.

Over 640 Games related links including FAQs, Games/Demos, Home pages, 
'Net games, Walkthroughs, FTP sites, and loads more.  These can all be
viewed on WWW by pointing to: http://wcl-rs.bham.ac.uk/GamesDomain 
            WWW GD Review at: http://wcl-rs.bham.ac.uk/gdreview
Re: *** Spaceball Avenger Review ***
#1823
Author: dgo... Donald Good
Date: Wed, 14 Jun 1995 00:00
35 lines
1760 bytes
In <3rl75e$1...@sun4.bham.ac.uk> d...@wcl-rs.bham.ac.uk (GamesDomain
maintainer) writes: 
>
>Could this be the joystick of the future?
>
>Spacetec IMC have redesigned the game controller with games such as
Doom,
>DoomII, RotT, Descent, Heretic, and similar in mind.  They have
created
>something that is totally unique.
>
>The big question is...Will it improve your game playing skills???
>
>Check out the GD Review for a full rundown and two, totally unbiased,
>opinions.  You'll find the review in the Reviews/Hardware section:
>
>  http://wcl-rs.bham.ac.uk/gdreview
>
>--

    This is _not_ something new and unique, but rather a 6-axis
controller with 6 added buttons.  Will it make your game better?  I
think not.  Right now what is the most common complaints amongst
mousers?  I'll tell ya, "damnit I fell off that ledge when I meant to
turn."
    With the spaceball you control nearly _all_ your movement with one
hand.  This is just begging for problems during the heat of deathmatch.

    I have used the SpaceBall, while it would be great for games like
descent, which are slower paced, they are not suited for serious doom
play.
-- 
Donald Good             |
Chicago, IL             |
dgo...@ix.netcom.com   |
Re: *** Spaceball Avenger Review ***
#1824
Author: dae... David Evans
Date: Thu, 15 Jun 1995 00:00
12 lines
1118 bytes
>    This is _not_ something new and unique, but rather a 6-axis
>controller with 6 added buttons.  Will it make your game better?  I
>think not.  Right now what is the most common complaints amongst
>mousers?  I'll tell ya, "damnit I fell off that ledge when I meant to
>turn."

Hmmm, tried turning the vertical sens right down and/or using turn
keys above or near your strafe keys? Falling of small ledges can be
annoying in doom but the mouse need not add to the problem. You are
quite right about the spaceballs potential problem though...

Dave
Re: *** Spaceball Avenger Review ***
#1825
Author: rsqu... Roger M Squires
Date: Thu, 15 Jun 1995 00:00
24 lines
1423 bytes
Donald Good <dgo...@ix.netcom.com> wrote:
>
>    With the spaceball you control nearly _all_ your movement with one
>hand.  This is just begging for problems during the heat of deathmatch.

	Yep.  I tried the SBA for hours in Insane mode
	and it's pretty useless.  Try as you might there's
	no way you'll be able to blast into a room, turn
	aim and fire at the same time.  This kind of simple
	motion in a plane is cake with a mouse but requires
	a major feat of dexterity with the SBA, which will
	leave you kind of wobbling around while you die in
	a hail of bullets.

>    I have used the SpaceBall, while it would be great for games like
>descent, which are slower paced, they are not suited for serious doom
>play.

	Actually I would think the SBA would be better suited
	to doom, where that 3rd dimension is not a bother.

>Donald Good             |

rms
Re: *** Spaceball Avenger Review ***
#1826
Author: ral... Ralph Cook
Date: Thu, 22 Jun 1995 00:00
21 lines
1525 bytes
avla...@bu.edu (Alex Vlachos) wrote:

>Roger M Squires (rsqu...@thales.nmia.com) wrote:
>: >    With the spaceball you control nearly _all_ your movement with one
>: >hand.  This is just begging for problems during the heat of deathmatch.

>Absolutely NOT!!! Granted, it took me about 2 weeks to learn

>I can easily run into a room of 4 or 5 enimies and destroy
>them all w/o taking a bullet.
...
>: >    I have used the SpaceBall, while it would be great for games like
>: >descent, which are slower paced, they are not suited for serious doom
>: >play.

>WHAT!?!? It playes even better in Doom.
I'll just second what Alex says here (I'm going through at trainee
now, but it's the same idea. I'll also add that I read on a Doom page
on the web that by going forward with the spaceball _and_ hitting the
forward button you can _outrun_ rockets, plasmas, and BFG fire. I'm no
Doomster but I was still impressed.
Re: *** Spaceball Avenger Review ***
#1827
Author: rsqu... Roger M Squires
Date: Fri, 23 Jun 1995 00:00
11 lines
1067 bytes
>Ralph Cook <ral...@ix.netcom.com> wrote:
>I'll just second what Alex says here (I'm going through at trainee
>now, but it's the same idea. I'll also add that I read on a Doom page
>on the web that by going forward with the spaceball _and_ hitting the
>forward button you can _outrun_ rockets, plasmas, and BFG fire. I'm no
>Doomster but I was still impressed.

	This is known as "turbo" mode and is just a cheat
	when playing people with normal controllers.

rms
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