Article View: alt.games.descent
Article #1824Re: *** Spaceball Avenger Review ***
From: dae... David Evans
Date: Thu, 15 Jun 1995 00:00
Date: Thu, 15 Jun 1995 00:00
12 lines
1118 bytes
1118 bytes
> This is _not_ something new and unique, but rather a 6-axis >controller with 6 added buttons. Will it make your game better? I >think not. Right now what is the most common complaints amongst >mousers? I'll tell ya, "damnit I fell off that ledge when I meant to >turn." Hmmm, tried turning the vertical sens right down and/or using turn keys above or near your strafe keys? Falling of small ledges can be annoying in doom but the mouse need not add to the problem. You are quite right about the spaceballs potential problem though... Dave
Technical Details
Message-ID:
<3ro81u$nt6@franklin.cc.utas.edu.au>Path:
mbox-mo1.pugleaf.net!unknown!not-for-mailReferences:
<3rl75e$1np@sun4.bham.ac.uk> <3rlnpo$36p@ixnews2.ix.netcom.com>Show Full Headers
Complete Article Headers
From: da_e...@bruny.cc.utas.edu.au (David Evans) Subject: Re: *** Spaceball Avenger Review *** Date: 1995/06/15 Message-ID: <3ro81u$nt6@franklin.cc.utas.edu.au> X-Deja-AN: 104446026 references: <3rl75e$1np@sun4.bham.ac.uk> <3rlnpo$36p@ixnews2.ix.netcom.com> organization: University of Tasmania, Australia. newsgroups: comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.misc,alt.games.doom,alt.games,alt.games.apogee,alt.games.doom.ii,alt.games.descent MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit