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Article #1824

Re: *** Spaceball Avenger Review ***

#1824
From: dae... David Evans
Date: Thu, 15 Jun 1995 00:00
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>    This is _not_ something new and unique, but rather a 6-axis
>controller with 6 added buttons.  Will it make your game better?  I
>think not.  Right now what is the most common complaints amongst
>mousers?  I'll tell ya, "damnit I fell off that ledge when I meant to
>turn."

Hmmm, tried turning the vertical sens right down and/or using turn
keys above or near your strafe keys? Falling of small ledges can be
annoying in doom but the mouse need not add to the problem. You are
quite right about the spaceballs potential problem though...

Dave
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From: da_e...@bruny.cc.utas.edu.au (David Evans)
Subject: Re: *** Spaceball Avenger Review ***
Date: 1995/06/15
Message-ID: <3ro81u$nt6@franklin.cc.utas.edu.au>
X-Deja-AN: 104446026
references: <3rl75e$1np@sun4.bham.ac.uk> <3rlnpo$36p@ixnews2.ix.netcom.com>
organization: University of Tasmania, Australia.
newsgroups: comp.sys.ibm.pc.games.action,comp.sys.ibm.pc.games.misc,alt.games.doom,alt.games,alt.games.apogee,alt.games.doom.ii,alt.games.descent
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