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Thread View: alt.games.descent
1 messages
1 total messages Started by djt... Daniel J. Tovey Tue, 28 Mar 1995 20:35
Descent.pig structure question
#1645
Author: djt... Daniel J. Tovey
Date: Tue, 28 Mar 1995 20:35
12 lines
948 bytes
I am currently working on putting together an editor and have a few 
questions which are not answered in the LVLINFO files.

1)  What is the format of the descent.pig file?  (This would help greatly
    when trying to pick a texture)

2)  Where would the palette be stored?  Does each bitmap have it's own 
    palette or does descent have a global palette?

thanks,

Dan
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