Thread View: alt.games.descent
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Started by djt... Daniel J. Tovey
Tue, 28 Mar 1995 20:35
Descent.pig structure question
Author: djt... Daniel J. Tovey
Date: Tue, 28 Mar 1995 20:35
Date: Tue, 28 Mar 1995 20:35
12 lines
948 bytes
948 bytes
I am currently working on putting together an editor and have a few
questions which are not answered in the LVLINFO files.
1) What is the format of the descent.pig file? (This would help greatly
when trying to pick a texture)
2) Where would the palette be stored? Does each bitmap have it's own
palette or does descent have a global palette?
thanks,
Dan
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