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3 messages
3 total messages Started by bob... Robert H. Owen Fri, 24 Mar 1995 17:17
Non-directional shooting
#1408
Author: bob... Robert H. Owen
Date: Fri, 24 Mar 1995 17:17
12 lines
1268 bytes
Has anyone else noticed that the robots can shoot in a direction they
aren't facing? I was recently wasted by one of those Concussion-Missile
hulks on level 6 Ace (S/W v1.1) because of this: I nailed him with my
level 4 quad lasers hard enough to spin him 90 degrees, so that he was
in front of me facing left; I moved in for the kill (cause I enjoy
watching them explode close up) when he fired three missiles that left
his launchers _perpendicular_ to the direction they were facing. I knew
the little blue bots could do this, but I had no idea that the missile
hulks could too.
-- 
Robert Owen
bob...@princeton.edu
Re: Non-directional shooting
#1409
Author: mku... mike j. kulas
Date: Tue, 28 Mar 1995 18:43
21 lines
1677 bytes
Robert H. Owen (bob...@flagstaff.princeton.edu) wrote:
: Has anyone else noticed that the robots can shoot in a direction they
: aren't facing? I was recently wasted by one of those Concussion-Missile
: hulks on level 6 Ace (S/W v1.1) because of this: I nailed him with my
: level 4 quad lasers hard enough to spin him 90 degrees, so that he was
: in front of me facing left; I moved in for the kill (cause I enjoy
: watching them explode close up) when he fired three missiles that left
: his launchers _perpendicular_ to the direction they were facing. I knew
: the little blue bots could do this, but I had no idea that the missile
: hulks could too.

This is a bug.  We allowed them to fire a little different than the
direction in which they're facing to make the code simpler and less
CPU-intensive.  But they're not supposed to do what you've described
(though I've seen it happen).

I'd like to fix it because, unlike other bugs in the AI, this one doesn't
make the robots look dumb -- it makes the programmers look dumb.

Mike Kulas
Parallax Software
Re: Non-directional shooting
#1410
Author: eug... Eugene Leung
Date: Tue, 28 Mar 1995 22:26
17 lines
1312 bytes
In article <3l9lcq$d...@vixen.cso.uiuc.edu>,
   mku...@prairienet.org (mike j. kulas) wrote:
>Robert H. Owen (bob...@flagstaff.princeton.edu) wrote:

>This is a bug.  We allowed them to fire a little different than the
>direction in which they're facing to make the code simpler and less
>CPU-intensive.  But they're not supposed to do what you've described
>(though I've seen it happen).
>
>Mike Kulas
>Parallax Software

It also makes that infamous teleporting robot at the end of level 7 all the 
more annoying! It seems to be able to fire at you no matter what direction 
its facing or what direction your heading.

Ciao, Eug
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