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Article View: alt.games.descent
Article #268

Re: Descent: Quick and dirty 3-D

#268
From: eme... Russell Sellman
Date: Sun, 08 Jan 1995 09:30
42 lines
2778 bytes
Someone, somewhere, makes a neat plastic doodad that goes over your screen,
and is split down the middle, making two independant chambers, one covering
each side of your screen.  Then, at the front of it, there are two small
mirrors, one in each chamber, that do just what you say.  You look DOWN
into this thing, like a microscope.  Saw it at a VR show in San Jose...
It ran about $20 or so, I believe.  I don't have the info anymore, but
maybe someone has been to a VR trade show lately and knows what I'm talking
about?

Seems like Parallax could include a command line option to split-screen,
and run it upside-down, just for such jury-rigged 3D methods.


John D. DeCuir (decu...@netcom.com) wrote:
: Folks,

: If you want to experience 3-D Descent, but you don't want to spend $1000
: for a VR helmet, try this...

: Load up Descent using "descent -VFX". When you start a new game, you'll
: see the screen split in two; the left image and the right image.

: Get a couple of small mirrors and rig them so that the left image is
: reflected from one mirror into your left eye, and the right image is
: reflected to your right eye.  The mirrors must be small (about as wide as
: a butter knife) so that each eye sees ONLY its assigned image.

: Bingo!  3-D.  Of course, the images will be inverted, but at least you'll
: get to see the enemies literally floating in space ahead of you.
: Plus, since Descent has no knowledge of "up and down", the fact that
: it's inverted is irrelevant anyway.  It's quite a sight.

: Have fun...
:   -John  (waiting for VR helmet prices to go down...)


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R Pickett          <--- watch this space for exciting changes 06/95!!!
eme...@sfsu.edu   Not responsible blahblahblah my own words blahblah,
eme...@opcode.com blahblah reflect the opinions blahblah get it blah?
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From: eme...@mercury.sfsu.edu (Russell Sellman)
Newsgroups: comp.sys.ibm.pc.games.action,alt.games.descent
Subject: Re: Descent: Quick and dirty 3-D
Followup-To: comp.sys.ibm.pc.games.action,alt.games.descent
Date: 8 Jan 1995 09:30:46 GMT
Organization: San Francisco State University
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