Article View: alt.games.descent
Article #108missles
From: dze... Ike The Genius
Date: Tue, 03 Jan 1995 19:22
Date: Tue, 03 Jan 1995 19:22
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1218 bytes
Here is a simple suggestion ala doom:
Id like it if when you ran out of one type of missle it would automatically
switch to the next type of missle. because when you are in heavy combat
its a pain in the ass when you run out of missles and are practically
pannicing trying to find which number brings up the concussion missles.
meanwhile you get obliterated.
David Zemke | dze...@skat.usc.edu
Unix Consultant, University of Southern California | ze...@girtab.usc.edu
.---NoMoneyMakinLifeLivinSnowShreddinGitDonWitchYoBadSelfCyberDreamThang---.
"The Sleeper has awakend." -- Paul Atreides
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Path: mbox-mo1.pugleaf.net!nntp.gmd.de!Germany.EU.net!EU.net!news.sprintlink.net!cs.utexas.edu!swrinde!gatech!bloom-beacon.mit.edu!usc!usc!not-for-mail From: dze...@skat.usc.edu (Ike The Genius) Newsgroups: alt.games.descent Subject: missles Date: 3 Jan 1995 11:22:17 -0800 Organization: University of Southern California, Los Angeles, CA Lines: 15 Sender: dze...@skat.usc.edu Distribution: world Message-ID: <3ec859$3tp@skat.usc.edu> NNTP-Posting-Host: skat.usc.edu MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit