Article View: alt.games.descent
Article #107Re: Flares
From: mdm...
Date: Tue, 03 Jan 1995 04:18
Date: Tue, 03 Jan 1995 04:18
13 lines
960 bytes
960 bytes
In <3e7ute$l...@nic-nac.CSU.net>, hbcs...@huey.csun.edu (WildThing) writes: >> PS: what are flares for? > >To see cloaked aircrafts. > >-- >Mosh Hard! Actually flares are just to light up a dark tunnel or room. Flares also can cause a very slight amount of damage to robots :) Flares don't cause a robot to decloak, but I guess they would make it more visible.
Technical Details
Message-ID:
<3eaj7e$qnv@ukelele.gcr.com>Path:
mbox-mo1.pugleaf.net!nntp.gmd.de!Germany.EU.net!EU.net!news.sprintlink.net!pipex!uunet!news.gcr.com!usenetReferences:
<3e783u$91q@skat.usc.edu> <3e7ute$lrr@nic-nac.CSU.net>Show Full Headers
Complete Article Headers
Path: mbox-mo1.pugleaf.net!nntp.gmd.de!Germany.EU.net!EU.net!news.sprintlink.net!pipex!uunet!news.gcr.com!usenet From: mdm...@gcr.com Newsgroups: alt.games.descent Subject: Re: Flares Date: 3 Jan 1995 04:18:54 GMT Organization: Genuine Computing Resources 703-551-0095 login guest Lines: 13 Message-ID: <3eaj7e$qnv@ukelele.gcr.com> References: <3e783u$91q@skat.usc.edu> <3e7ute$lrr@nic-nac.CSU.net> Reply-To: mdm...@gcr.com NNTP-Posting-Host: dialup12.gcr.com X-Newsreader: IBM NewsReader/2 v1.07 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit