🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: alt.games.descent
Article #89713

Re: D1, secret levels?

#89713
From: karx11erx
Date: Thu, 16 Nov 2006 00:05
44 lines
3435 bytes
Ohmster schrieb:

> Moon <Moon@Uni-Duisburg.de> wrote in news:1ww4727jpbywv.18umbfdbxvi1t.dlg@
> 40tude.net:
>
> >> Can you give me a direct URL to the page?
> >
> > Just follow the link in my sig and select Descent > Alternate Exits from
> > the left pulldown menu.
>
> Oh definitely, thanks Moon! You really do have the absolute best Descent
> site out there, period, for useful info and help with Descent. I finished
> the 2nd secret level but did not like that one too much. Too quick and way
> too many spawning machine gun bots. They kicked my freaking ass dude and I
> was so happy just to be done with it.
>
> You can turn on "Savegame in secret levels" with D2X-XL, but if you do, and
> then exit the mine, the next level cannot be found and D2X-XL goes into an
> endless loop about cannot find next level, back to the mine end sequence,
> cannot find level, back to the end of the mine, ad infinitum. That sucks so
> you really do have to get all the way through the secret level without
> getting killed because what good is the mine savegame if you cannot
> continue playing when done with the secret level?
>
> D2X-XL is freaking awesome, Moon. I got it working so freaking good, it is
> a shame that you cannot run it on your box. The only thing I cannot get to
> work is the audio files for the briefings in D1. I downloaded the extra.hog
> file but no matter where I put it, I get no audio briefings but the high
> res movies, graphics, and textures sure does rock. I can help you get it to
> work on your machine if you want. Follow my sig instructions to email me
> and I will get it to work if it can be done. I would be honored to help
> such a long standing Descent partner Moon. Gotta go to work now, thanks
> buddy.
> --
> ~Ohmster
> theohmster at comcast dot net
> Put "messageforohmster" in message body
> to pass my spam filter.

The secret level save bug has been fixed. It is a good idea to
regularly check for program updates. They appear on an almost daily
base, as I try to fix all known and reproducable bugs as quickly as
possible.
Technical Details
Message-ID: <1163635547.796874.107000@b28g2000cwb.googlegroups.com>
Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!postnews.google.com!b28g2000cwb.googlegroups.com!not-for-mail
References: <Xns987AC7C0A3627MyBigKitty@216.196.97.131> <1t15s9j7jlay0$.gfptdr2yuknk.dlg@40tude.net> <Xns987BDBECF1B59MyBigKitty@216.196.97.131> <1ww4727jpbywv.18umbfdbxvi1t.dlg@40tude.net> <Xns987C76DBC244DMyBigKitty@216.196.97.131>

Show Full Headers
Complete Article Headers
Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!postnews.google.com!b28g2000cwb.googlegroups.com!not-for-mail
From: "karx11erx" <karx11erx@googlemail.com>
Newsgroups: alt.games.descent
Subject: Re: D1, secret levels?
Date: 15 Nov 2006 16:05:47 -0800
Organization: http://groups.google.com
Lines: 45
Message-ID: <1163635547.796874.107000@b28g2000cwb.googlegroups.com>
References: <Xns987AC7C0A3627MyBigKitty@216.196.97.131> <1t15s9j7jlay0$.gfptdr2yuknk.dlg@40tude.net> <Xns987BDBECF1B59MyBigKitty@216.196.97.131> <1ww4727jpbywv.18umbfdbxvi1t.dlg@40tude.net> <Xns987C76DBC244DMyBigKitty@216.196.97.131>
NNTP-Posting-Host: 217.233.166.165
Mime-Version: 1.0
X-Trace: posting.google.com 1163635554 23966 127.0.0.1 (16 Nov 2006 00:05:54 GMT)
X-Complaints-To: groups-abuse@google.com
NNTP-Posting-Date: Thu, 16 Nov 2006 00:05:54 +0000 (UTC)
In-Reply-To: <Xns987C76DBC244DMyBigKitty@216.196.97.131>
User-Agent: G2/1.0
X-HTTP-UserAgent: Mozilla/5.0 (Windows; U; Windows NT 5.1; de; rv:1.8.1) Gecko/20061010 Firefox/2.0,gzip(gfe),gzip(gfe)
Complaints-To: groups-abuse@google.com
Injection-Info: b28g2000cwb.googlegroups.com; posting-host=217.233.166.165; posting-account=RTj8oA0AAAB53ffbhgjtInkdH-aCwe_D
Content-Type: text/plain; charset=UTF-8
Content-Transfer-Encoding: 7bit