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Article View: alt.games.descent
Article #89134

Re: Rumours of a new Descent clone in development !!

#89134
From: Tim O
Date: Tue, 17 Aug 2004 23:26
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On Tue, 17 Aug 2004 22:58:31 GMT, Ped Xing <pedx1ng@lycos.com> wrote:

>"rms" <rsquires@flashREMOVE.net> wrote in
>news:PQvUc.2164$7Q1.1715@newssvr31.news.prodigy.com: 
>
>> http://www.descentbb.net/phpbb/viewtopic.php?t=2677&postdays=0&postorde
>> r=asc&start=40&sid=85fc81187384044cca516f891c249e91 
>
>I am skeptical, but if something comes of this it could be great.  I don't 
>know what it is about the Descent series, but I simply adore it, despite 
>not being very good.  In each of the 3 games, I played single-player until 
>I could progress no further.  The bots just started wiping the mines with 
>me.  And I was too stubborn to set the game to the lowest difficulty level.  
>I fondly recall many hours playing it online as well.  Ahh, my poor 
>Microsoft Sidewinder 3D joystick has gone neglected and unused since this 
>series' demise.
>
>I think I'm going to have to install Descent 2 (my fav) again, and see if 
>there is a good OpenGL or Direct3D patch for it.

Descent was cool for me until I got burned out on having to escape
every cave with the timer running. One of those "beat the countdown"
missions is OK in a game, 25 isn't. Maybe I missed out, but I never
tried either sequel based on that experience.

Still willing to give the new game a look though. I loved the freedom
of movement. 
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From: Tim O <timo56REMOVE@hotmail.com>
Newsgroups: alt.games.descent,comp.sys.ibm.pc.games.action
Subject: Re: Rumours of a new Descent clone in development !!
Date: Tue, 17 Aug 2004 19:26:09 -0400
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