Article View: alt.games.descent
Article #76Re: Possible uses for Proximity Bombs
From: hbcs... WildThing
Date: Mon, 02 Jan 1995 18:48
Date: Mon, 02 Jan 1995 18:48
8 lines
802 bytes
802 bytes
> Any ideas for creative uses for them? I always seem to be maxed out on these > things. In a deathmatch, place one in front of a door that your enemy will fly through. If s/he isn't cautious, they won't have time to react. -- Mosh Hard!
Technical Details
Message-ID:
<3e9hqe$qqt@nic-nac.CSU.net>Path:
mbox-mo1.pugleaf.net!nntp.gmd.de!Germany.EU.net!EU.net!news.sprintlink.net!cs.utexas.edu!usc!nic-nac.CSU.net!hbcsc096References:
<3e9erc$1mp@spool.cs.wisc.edu>Show Full Headers
Complete Article Headers
Path: mbox-mo1.pugleaf.net!nntp.gmd.de!Germany.EU.net!EU.net!news.sprintlink.net!cs.utexas.edu!usc!nic-nac.CSU.net!hbcsc096 From: hbcs...@huey.csun.edu (WildThing) Newsgroups: alt.games.descent Subject: Re: Possible uses for Proximity Bombs Date: 2 Jan 1995 18:48:46 GMT Organization: Anti-Windoz Society Lines: 8 Message-ID: <3e9hqe$qqt@nic-nac.CSU.net> References: <3e9erc$1mp@spool.cs.wisc.edu> NNTP-Posting-Host: huey.csun.edu X-Newsreader: TIN [version 1.2 PL2] MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit