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Article #585

Re: Descent suggestion

#585
From: ad... Adam Pletcher
Date: Tue, 07 Feb 1995 23:52
20 lines
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Yuzo Watanabe <yw...@andrew.cmu.edu> writes:

>Excerpts from netnews.alt.games.descent: 6-Feb-95 Re: Descent suggestion
>by virt...@netcom.com 
>> Huh?  That information is kept and is displayed after the last level.
>> In the registered version, the entire matrix of who killed who is
>> displayed after every level, instead of just at the end.

>    Well, that's cool and all, but I think it would be much more
>effective if the rankings in multiplayer games were based on kill/death
>ratios instead of just kills.  It seems that number is a better display
>of expertise.

Registered Descent includes a kills/deaths matrix at the end of every
level.  It shows who killed who and who died, etc, all that good stuff.

-- 
Adam Pletcher
Parallax Software
ad...@netcom.com
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Path: mbox-mo1.pugleaf.net!swrinde!howland.reston.ans.net!ix.netcom.com!netcom.com!adam1
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Newsgroups: alt.games.descent,comp.sys.ibm.pc.games.action
Path: mbox-mo1.pugleaf.net!swrinde!howland.reston.ans.net!ix.netcom.com!netcom.com!adam1
From: ad...@netcom.com (Adam Pletcher)
Subject: Re: Descent suggestion
Message-ID: <adam1D3nMBs.GzA@netcom.com>
Organization: NETCOM On-line Communication Services (408 261-4700 guest)
References: <4jBu_Aa00Vop4UJLFp@andrew.cmu.edu>
Date: Tue, 7 Feb 1995 23:52:39 GMT
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