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Article View: alt.games.descent
Article #354

Re: Descent Suggestion

#354
From: Kid Vid The Elite 1
Date: Tue, 31 Jan 1995 14:00
18 lines
1767 bytes
What I think would be WAAAAAYYY COOOOOLLL would be different paths
to other boards, or in other words, SECRET EXITS!  This may already
be implemented, but I can see it now.  I'm in a 6-player net game,
and I come upon this hidden door which I can't open. All of a sudden,
the mine starts rockin', and I have a limited time to escape.  But lo
and behold, the door in front of me opens, revealing a secret exit.  My
friend who was hiding in the corner says, "WHOAH", and follows me to
the exit.  On the next level, he and I are the only ones on this new level,
whilst the others are still messing around on the normal level.  Eventually,
we end up back on the normal levels with the other guys, but not after we've
grabbed some cool stuff from the secret level.  Wouldn't this be (isn't this)
a cool idea?




"No one user wrote me.  I'm worth many of their man-years."
-Kid_Vid
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References: <1995Jan11.051529.6718@bbx.basis.com> <790103874snz@scss.demon.co.uk> <3fc02v$n51@lynx.unm.edu> <3fc2ob$qcu@lynx.unm.edu> <ladic.509.00536885@cs.ubc.ca> <1995Jan17.215550.23508@unislc.slc.unisys.com> <Pine.A32.3.91c.950125195141.28239A-100000@homer14.u.washington.edu>

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From: "Kid Vid, The Elite 1" <pay...@pops.navo.navy.mil>
Newsgroups: comp.sys.ibm.pc.games.action,alt.games.descent
Subject: Re: Descent Suggestion
Date: 31 Jan 1995 14:00:47 GMT
Organization: NAVOCEANO
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References: <1995Jan11.051529.6718@bbx.basis.com> <790103874snz@scss.demon.co.uk> <3fc02v$n51@lynx.unm.edu> <3fc2ob$qcu@lynx.unm.edu> <ladic.509.00536885@cs.ubc.ca> <1995Jan17.215550.23508@unislc.slc.unisys.com> <Pine.A32.3.91c.950125195141.28239A-100000@homer14.u.washington.edu>
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