Article View: alt.games.descent
Article #3Re: Descent: strategy
From: virt...
Date: Fri, 30 Dec 1994 01:53
Date: Fri, 30 Dec 1994 01:53
13 lines
1120 bytes
1120 bytes
rsqu...@cyclops.eece.unm.edu (Roger Squires) writes: > One complaint: I play full-screen, and for some reason > the designers chose to leave the score on-screen > -- completely useless during game-play -- but not the > all-important shield and energy levels. This was a > mistake that should be corrected. This has been addressed and will be one of the changes in an upcoming revision. Watch for the offocial announcement of the availability of the patch in the next couple days. ---- Rob Huebner Interplay Productions
Technical Details
Message-ID:
<virtuallD1Lp8u.BIA@netcom.com>Path:
mbox-mo1.pugleaf.net!nntp.gmd.de!Germany.EU.net!howland.reston.ans.net!europa.eng.gtefsd.com!library.ucla.edu!csulb.edu!csus.edu!netcom.com!virtuallReferences:
<jsalogaD1KBoq.CJ9@netcom.com> <3dtvs7$s4f@lynx.unm.edu>Show Full Headers
Complete Article Headers
Newsgroups: comp.sys.ibm.pc.games.action,alt.games.descent Path: mbox-mo1.pugleaf.net!nntp.gmd.de!Germany.EU.net!howland.reston.ans.net!europa.eng.gtefsd.com!library.ucla.edu!csulb.edu!csus.edu!netcom.com!virtuall From: virt...@netcom.com Subject: Re: Descent: strategy Message-ID: <virtuallD1Lp8u.BIA@netcom.com> Organization: NETCOM On-line Communication Services (408 261-4700 guest) References: <jsalogaD1KBoq.CJ9@netcom.com> <3dtvs7$s4f@lynx.unm.edu> Date: Fri, 30 Dec 1994 01:53:18 GMT Lines: 13 MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit