Article View: alt.games.descent
Article #1649Possible quirk with descent wave file
From: jgse... Jim Sexton
Date: Tue, 28 Mar 1995 22:16
Date: Tue, 28 Mar 1995 22:16
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1455 bytes
This has only happened once, and it did not for the most part affect game play. It seems my sound's for different weapons became mixed up. My flare sounded like a lazer. My lazer always looked/sounded like a level2 lazer. (even though it was not) When I recieved a msg from my remote player, it sounded like the 'blip' made when you learn of a remote player's death. Various bot's sounds were changed as well. The missle hulks sounded like the blue bots, the blue bots sounded like the small guys etcetra.... Like I said... this only happened once (so far). And did not affect the game other than my getting used to it. Has this occured to anyone else?? I feel that when the game loaded, the pointers to the wave file were corrupted. (as they were loaded to ram) -- ___________________ jgse...@netcom.com -------------------
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Newsgroups: alt.games.descent Path: mbox-mo1.pugleaf.net!nntp.gmd.de!Germany.EU.net!EU.net!howland.reston.ans.net!ix.netcom.com!netcom.com!jgsexton From: jgse...@netcom.com (Jim Sexton) Subject: Possible quirk with descent wave file Message-ID: <jgsextonD668Is.6p2@netcom.com> Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] Date: Tue, 28 Mar 1995 22:16:04 GMT Lines: 24 Sender: jgse...@netcom6.netcom.com MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit