Article View: alt.games.descent
Article #1388Re: Network cheats in Descent
From: hard... - Hardball -
Date: Fri, 24 Mar 1995 20:19
Date: Fri, 24 Mar 1995 20:19
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Joev Dubach (dub...@fas.harvard.edu) wrote: : It is my understanding that there is a patch to the registered Descent : executable that allows one to use the normal gabbagabbahey cheat codes : during network play. Also, though I don't have concrete evidence, I : believe there is a cheat sequence that works on the unmodified : registered Descent, causing one to become invulnerable for an : arbitrary amount of time. What the hell is so fun about using cheat codes to beat your opponents? I for one know that if I ever discovered my opponent was using cheat codes to try and get an advantage over me, I'd never play him again and I'd make sure I told as many people as possible that he uses them.
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Newsgroups: comp.sys.ibm.pc.games.action,alt.games.descent Path: mbox-mo1.pugleaf.net!nntp.gmd.de!news.rwth-aachen.de!news.rhrz.uni-bonn.de!news.uni-stuttgart.de!rz.uni-karlsruhe.de!xlink.net!howland.reston.ans.net!ix.netcom.com!netcom.com!hardball From: hard...@netcom.com (-=| Hardball |=-) Subject: Re: Network cheats in Descent Message-ID: <hardballD5yoH5.4o5@netcom.com> Followup-To: comp.sys.ibm.pc.games.action,alt.games.descent Organization: NETCOM On-line Communication Services (408 261-4700 guest) X-Newsreader: TIN [version 1.2 PL1] References: <DUBACH1.95Mar23043427@fas.harvard.edu> Date: Fri, 24 Mar 1995 20:19:53 GMT Lines: 12 Sender: hard...@netcom5.netcom.com MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit