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Article #1363fusion recomendation
From: sn... Stephen F Roberts
Date: Wed, 22 Mar 1995 21:03
Date: Wed, 22 Mar 1995 21:03
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...I tried the fusion toy once or twice and just don't like the slow rate of fire... BUT, when it hits something, it seems to have a kind of blast radius... If that blast radius was a bit bigger (especiually if you crank it up more), the fusion toy would then become a real weapon! ...As it is now, you have to hit something to do damage. Since the fusion cannon takes a tremendous amount of time and energy, it should be real special. Area effect hits and close miss damage to me would make the weapon worthwhile (perhaps a miss by a ships lenght would do about as much as a lev 2 laser or so?) just a thought or so... snafu
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Path: mbox-mo1.pugleaf.net!nntp.gmd.de!Germany.EU.net!EU.net!uunet!in1.uu.net!illuminati.io.com!snafu From: sn...@io.com (Stephen F Roberts) Newsgroups: alt.games.descent Subject: fusion recomendation Date: 22 Mar 1995 21:03:22 GMT Organization: Illuminati Online Lines: 14 Message-ID: <3kq3aq$ceb@illuminati.io.com> NNTP-Posting-Host: pentagon.io.com X-Newsreader: TIN [version 1.2 PL2] MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit