Article View: alt.games.descent
Article #136My Descent .B50 file for the F16 FLCS
From: dage... Darrell Alwyn Gentry
Date: Wed, 04 Jan 1995 05:12
Date: Wed, 04 Jan 1995 05:12
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4151 bytes
I wonder how many other people have gone ahead and gotten a Thrustmaster
F16 FLCS primarily to play Descent...? I'm still adjusting, having moved
over from a (very workable) left hand = specially arranged keypad, right
hand = mouse configuration, but I couldn't stand the default setup .B50
file. Maybe in part this is because I don't yet have the WCS to go along
with it (I'm waiting for a new version of this to be released
"mid-February"). Meanwhile, I thought this configuration file might
benefit someone else. It's pretty much self-exclamatory, though I would
point out that I don't really use "hat 2" (thus the doubled functions...I
keep trying to decide how it might be most useful; in part this is because
I find this hat harder to put into discrete positions (i.e. without
inadvertant diagonals) than the others).
Darrell
+------------------------------+----------------------------------------+
| Darrell A. Gentry | Washington University in St. Louis |
| dage...@artsci.wustl.edu | Major: Music Composition |
| Phone: 314-771-0789 | http://www.artsci.wustl.edu/~dagentry |
+------------------------------+----------------------------------------+
REM ����������������������������������ͻ
REM � FLCS & WCS II file �
REM � for �
REM � DESCENT by Interplay Productions �
REM � and Parallax Software �
REM ����������������������������������ͼ
REM
REM Replacement for included .B50 file by:
REM Darrell Gentry, dage...@artsci.wustl.edu
REM http://www.artsci.wustl.edu/~dagentry
REM ����������������������������������ͻ
REM � WCS Mark II Base Switch Settings �
REM � Black Switch = Digital �
REM � Red Switch = Analog �
REM ����������������������������������ͼ
MDEF DESCENT
REM ������������ͻ
REM � Enable WCS �
REM ������������ͼ
USE WCS
REM �������������������ͻ
REM � Set Keypress Rate �
REM �������������������ͼ
RATE 20
REM ���������������ͻ
REM � FLCS Commands �
REM ���������������ͼ
BTN TG1 /H Fire_Primary
BTN TG2 /H Fire_Primary
BTN S1 /H Drop_Bomb
BTN S2 /N Fire_Secondary
BTN S3 /H Fire_Flare
BTN S4 /H Rear_View
BTN H1U /H Forward
BTN H1D /H Reverse
BTN H1L /H Slide_Left
BTN H1R /H Slide_Right
BTN H2U /H Forward
BTN H2D /H Reverse
BTN H2L /H Roll_Left
BTN H2R /H Roll_Right
BTN H3U /H Slide_Up
BTN H3D /H Slide_Down
BTN H3L /H Roll_Left
BTN H3R /H Roll_Right
BTN H4U /T Laser_Cannon
/T Vulcan_Cannon
BTN H4D /N Automap
BTN H4L /T Laser_Cannon
/T Spreadfire_Cannon
BTN H4R /T Concussion_Missile
/T Homing_Missile
REM ����������������ͻ
REM �WCS II Commands �
REM ����������������ͼ
BTN T1 /N Taunt_Macro1
BTN T2 /N Taunt_Macro2
BTN T3 /N Taunt_Macro3
BTN T4 /H Roll_Left
BTN T5 /H Roll_Right
BTN T6 /N Rear_View
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Path: mbox-mo1.pugleaf.net!nntp.gmd.de!Germany.EU.net!EU.net!uunet!bloom-beacon.mit.edu!news.starnet.net!wupost!newspump.wustl.edu!bigfoot.wustl.edu!coconut!dagentry From: dage...@artsci.wustl.edu (Darrell Alwyn Gentry) Newsgroups: alt.games.descent Subject: My Descent .B50 file for the F16 FLCS Date: 4 Jan 1995 05:12:25 GMT Organization: College of Arts and Sciences -- Washington University, St. Louis, Missouri, USA Lines: 99 Message-ID: <3edanp$j11@bigfoot.wustl.edu> NNTP-Posting-Host: coconut.wustl.edu X-Newsreader: TIN [version 1.2 PL2] MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit