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Thread View: alt.games.command.and.conquer
1 messages
1 total messages Started by cszeto Wed, 21 Feb 1996 00:00
Economic Warfare
#637
Author: cszeto
Date: Wed, 21 Feb 1996 00:00
21 lines
1701 bytes
I suppose attacking a harvester is a really great tactic. It's great when playing 
multiplayer but after a while, the other human opponents will catch on and start 
seriously guarding their harvesters. I for one always sandbag my way to the tiberium 
fields and plant multiple GDI advanced guard towers along the Harvester's route. But 
before I have the cash to do that, I use a large group of bazooka men and have them 
postitioned in strategic places to protect the harvester from air attack and I usually 
have a tank or two to protect the harvester.
A better economic strategy is to not attack the harvester but to steal the harvester and 
the refinery from your opponent with an engineer. At the same time, (because I use an 
apc) I usually send 4 other engineers to steal the contruction yard, radar station, and 
weapons factory or airstip. This is great but it requires a large sum of money to break 
through the base defences. To counter the defences, I usually send in about 30 
minigunners or more and use them as Fodder. The base defences would be so occupied that 
they wouldn't have time to attack the engineers. It is also wise to send in a few humvees 
to provide a larger distraction on the other side (if they have one) of the base.

Does anybody have other views concerning this? I would also like to know some great 
strategies for protecting the harvesters. 

						Hack-Man
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