Article View: alt.games.command.and.conquer
Article #637Economic Warfare
From: cszeto
Date: Wed, 21 Feb 1996 00:00
Date: Wed, 21 Feb 1996 00:00
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1701 bytes
I suppose attacking a harvester is a really great tactic. It's great when playing multiplayer but after a while, the other human opponents will catch on and start seriously guarding their harvesters. I for one always sandbag my way to the tiberium fields and plant multiple GDI advanced guard towers along the Harvester's route. But before I have the cash to do that, I use a large group of bazooka men and have them postitioned in strategic places to protect the harvester from air attack and I usually have a tank or two to protect the harvester. A better economic strategy is to not attack the harvester but to steal the harvester and the refinery from your opponent with an engineer. At the same time, (because I use an apc) I usually send 4 other engineers to steal the contruction yard, radar station, and weapons factory or airstip. This is great but it requires a large sum of money to break through the base defences. To counter the defences, I usually send in about 30 minigunners or more and use them as Fodder. The base defences would be so occupied that they wouldn't have time to attack the engineers. It is also wise to send in a few humvees to provide a larger distraction on the other side (if they have one) of the base. Does anybody have other views concerning this? I would also like to know some great strategies for protecting the harvesters. Hack-Man
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From: cszeto@.ibm.net Subject: Economic Warfare Date: 1996/02/21 Message-ID: <NEWTNews.1936.824955867.PSZETO@ibm.net> X-Deja-AN: 140515900 mime-version: 1.0 newsgroups: alt.games.command.and.conquer Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit