🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Thread View: alt.games.command.and.conquer
3 messages
3 total messages Started by eskimo Wed, 20 Sep 2006 08:03
Read Alert network multiplay on XP - good solution
#27678
Author: eskimo
Date: Wed, 20 Sep 2006 08:03
47 lines
2913 bytes
No idea where to post this but alt.games.redalert doesn't exist anymore 
and figuring this out was NOT easy by googling for info.

Last weekend a friend and mine just had to play the good old "Hills 
have no eyes" Aftermath scenario. Earlier on we had installed Windows 
ME just to be able to play the old C&C games but with the newer mobos 
that don't boot up ME this was not an option.

Getting IPX to work on XP with the oldest games is a real dog although 
we succeeded with some of the newer ones. I know there is a 3.03 patch 
out there that is supposed to fix things but we didn't get it to work 
(had the Red Alert CD but not the Aftermath CD).

So we finally resorted to finding a COM port emulator just hoping that 
approach might work. The post we got the idea from referred to some 
software we couldn't get to work and we then tried several in rapid 
succession. Until we stumbled on this :

HW Virtual Serial Port 2.5.0 
http://www.softpedia.com/get/Network-Tools/Misc-Networking-Tools/HW-
Virtual-Serial-Port.shtml

Setup was a breeze and the only thing we had to realize was that you 
actually had to click on another tab to make the other computer a COM 
server. Other than that you pretty much just gave the ip address to 
make a COM2 virtual port, fired up red Alert with a multiplay/direct 
cable option and avot, Lobby wooooorrrks! Several hours and not a 
glitch.

Time to play the good old original too (talking C&C, not Dune :). And I 
haven't played Command HQ in decades, maybe that works too :D

Hopefully I can amke this come up high enough in Google to help other 
unfortunates too. 

Eskimo

Keywords: Red Alert Network Multiplay LAN IPX COM Windows


-- 
//------------------------------
//Remove tämä all the way to and including soomee to mail directly.
//Ascended:W,V (genopolywish),P(ill ath), T,K,H,S,B,C,P,W 
(naked),Ro,Ra,A,W,almost pacifist A
//In progress:PAIN
Re: Read Alert network multiplay on XP - good solution
#27679
Author: Apoptygma
Date: Wed, 20 Sep 2006 10:30
58 lines
3910 bytes
eskimo wrote:
> No idea where to post this but alt.games.redalert doesn't exist anymore
> and figuring this out was NOT easy by googling for info.
>
> Last weekend a friend and mine just had to play the good old "Hills
> have no eyes" Aftermath scenario. Earlier on we had installed Windows
> ME just to be able to play the old C&C games but with the newer mobos
> that don't boot up ME this was not an option.
>
> Getting IPX to work on XP with the oldest games is a real dog although
> we succeeded with some of the newer ones. I know there is a 3.03 patch
> out there that is supposed to fix things but we didn't get it to work
> (had the Red Alert CD but not the Aftermath CD).
>
> So we finally resorted to finding a COM port emulator just hoping that
> approach might work. The post we got the idea from referred to some
> software we couldn't get to work and we then tried several in rapid
> succession. Until we stumbled on this :
>
> HW Virtual Serial Port 2.5.0
> http://www.softpedia.com/get/Network-Tools/Misc-Networking-Tools/HW-
> Virtual-Serial-Port.shtml
>
> Setup was a breeze and the only thing we had to realize was that you
> actually had to click on another tab to make the other computer a COM
> server. Other than that you pretty much just gave the ip address to
> make a COM2 virtual port, fired up red Alert with a multiplay/direct
> cable option and avot, Lobby wooooorrrks! Several hours and not a
> glitch.
>
> Time to play the good old original too (talking C&C, not Dune :). And I
> haven't played Command HQ in decades, maybe that works too :D
>
> Hopefully I can amke this come up high enough in Google to help other
> unfortunates too.
>
> Eskimo
>
> Keywords: Red Alert Network Multiplay LAN IPX COM Windows
>
>
> --
> //------------------------------
> //Remove tämä all the way to and including soomee to mail directly.
> //Ascended:W,V (genopolywish),P(ill ath), T,K,H,S,B,C,P,W
> (naked),Ro,Ra,A,W,almost pacifist A
> //In progress:PAIN

Good info but for command and conquer 95 there is a better solution, It
involves a true multiplayer patch which was released, no just the
single file replacement patch which enables you to play the game under
xp (which also disables multiplayer) but a patch which gives a small
front-end with a dialog to enter the opponent's IP address.
unfortunatly there isn't a similar patch for red alert so the advice
above *is* the best way to get that game to work. Now if only I could
stop c&c95 crashing all the time on XP SP2 (hint to those using XP DO
NOT INSTALL SP2 !!!)
Re: Read Alert network multiplay on XP - good solution
#27680
Author: Ralf Glauberman
Date: Wed, 20 Sep 2006 13:43
9 lines
1436 bytes
Apoptygma wrote:
[...]
> Now if only I could
> stop c&c95 crashing all the time on XP SP2 (hint to those using XP DO
> NOT INSTALL SP2 !!!)
What does it say when it crashes? can you provide more info about the
error, your hardware and your version of windows, perhaps we can help...

ralf
Thread Navigation

This is a paginated view of messages in the thread with full content displayed inline.

Messages are displayed in chronological order, with the original post highlighted in green.

Use pagination controls to navigate through all messages in large threads.

Back to All Threads