Article View: alt.games.command.and.conquer
Article #27679Re: Read Alert network multiplay on XP - good solution
From: Apoptygma
Date: Wed, 20 Sep 2006 10:30
Date: Wed, 20 Sep 2006 10:30
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3910 bytes
eskimo wrote: > No idea where to post this but alt.games.redalert doesn't exist anymore > and figuring this out was NOT easy by googling for info. > > Last weekend a friend and mine just had to play the good old "Hills > have no eyes" Aftermath scenario. Earlier on we had installed Windows > ME just to be able to play the old C&C games but with the newer mobos > that don't boot up ME this was not an option. > > Getting IPX to work on XP with the oldest games is a real dog although > we succeeded with some of the newer ones. I know there is a 3.03 patch > out there that is supposed to fix things but we didn't get it to work > (had the Red Alert CD but not the Aftermath CD). > > So we finally resorted to finding a COM port emulator just hoping that > approach might work. The post we got the idea from referred to some > software we couldn't get to work and we then tried several in rapid > succession. Until we stumbled on this : > > HW Virtual Serial Port 2.5.0 > http://www.softpedia.com/get/Network-Tools/Misc-Networking-Tools/HW- > Virtual-Serial-Port.shtml > > Setup was a breeze and the only thing we had to realize was that you > actually had to click on another tab to make the other computer a COM > server. Other than that you pretty much just gave the ip address to > make a COM2 virtual port, fired up red Alert with a multiplay/direct > cable option and avot, Lobby wooooorrrks! Several hours and not a > glitch. > > Time to play the good old original too (talking C&C, not Dune :). And I > haven't played Command HQ in decades, maybe that works too :D > > Hopefully I can amke this come up high enough in Google to help other > unfortunates too. > > Eskimo > > Keywords: Red Alert Network Multiplay LAN IPX COM Windows > > > -- > //------------------------------ > //Remove tรคmรค all the way to and including soomee to mail directly. > //Ascended:W,V (genopolywish),P(ill ath), T,K,H,S,B,C,P,W > (naked),Ro,Ra,A,W,almost pacifist A > //In progress:PAIN Good info but for command and conquer 95 there is a better solution, It involves a true multiplayer patch which was released, no just the single file replacement patch which enables you to play the game under xp (which also disables multiplayer) but a patch which gives a small front-end with a dialog to enter the opponent's IP address. unfortunatly there isn't a similar patch for red alert so the advice above *is* the best way to get that game to work. Now if only I could stop c&c95 crashing all the time on XP SP2 (hint to those using XP DO NOT INSTALL SP2 !!!)
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!postnews.google.com!m7g2000cwm.googlegroups.com!not-for-mail From: "Apoptygma" <apoptygma@gmail.com> Newsgroups: alt.games.command.and.conquer Subject: Re: Read Alert network multiplay on XP - good solution Date: 20 Sep 2006 03:30:25 -0700 Organization: http://groups.google.com Lines: 59 Message-ID: <1158748225.395157.269270@m7g2000cwm.googlegroups.com> References: <MPG.1f7b22473d319f12989a21@news.lmf.ericsson.se> NNTP-Posting-Host: 202.12.144.21 Mime-Version: 1.0 X-Trace: posting.google.com 1158748230 2086 127.0.0.1 (20 Sep 2006 10:30:30 GMT) X-Complaints-To: groups-abuse@google.com NNTP-Posting-Date: Wed, 20 Sep 2006 10:30:30 +0000 (UTC) In-Reply-To: <MPG.1f7b22473d319f12989a21@news.lmf.ericsson.se> User-Agent: G2/1.0 X-HTTP-UserAgent: Mozilla/4.0 (compatible; MSIE 6.0; Windows NT 5.1; SV1; .NET CLR 1.1.4322; InfoPath.1; .NET CLR 2.0.50727),gzip(gfe),gzip(gfe) X-HTTP-Via: 1.0 ncai (NetCache NetApp/5.6.2R1D28), 1.1 ncao (NetCache NetApp/5.6.2R1D28) Complaints-To: groups-abuse@google.com Injection-Info: m7g2000cwm.googlegroups.com; posting-host=202.12.144.21; posting-account=Y5OEuQ0AAAAXFNGTNVDFyN5jSUJpZU25 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit