Thread View: alt.games.command.and.conquer
4 messages
4 total messages
Started by BeanoGuy
Wed, 28 Jul 2004 22:22
C&C:ZH - Ideas on the most efficient build strategy
Author: BeanoGuy
Date: Wed, 28 Jul 2004 22:22
Date: Wed, 28 Jul 2004 22:22
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Hi All, I haven't kept up with C&C, but want to start play again, however, I'm looking for steps/tips on: 1) A strong opening build sequence for USA, China, and GLA. 2) Which combination of units you find most effective. 3) Any home base defensive tips Any constructive feedback is much appreciated. Thanks, B
Re: C&C:ZH - Ideas on the most efficient build strategy
Author: TCipollina
Date: Wed, 28 Jul 2004 23:11
Date: Wed, 28 Jul 2004 23:11
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"BeanoGuy" <wbc8243@hotmail.com> wrote in message news:d9257048.0407281422.29db5f04@posting.google.com... > Hi All, > > I haven't kept up with C&C, but want to start play again, however, > I'm looking for steps/tips on: > > 1) A strong opening build sequence for USA, China, and GLA. > 2) Which combination of units you find most effective. > 3) Any home base defensive tips > > Any constructive feedback is much appreciated. > > Thanks, sure, glad to help but since i dont play Red Alert 2, or Generals, i am unsure which one you are speaking of if you dont get any response here, try: alt.games.redalert alt.games.generals -- Fight Win Prevail But Never Cheat
Re: C&C:ZH - Ideas on the most efficient build strategy
Author: The Ancient One
Date: Thu, 29 Jul 2004 02:28
Date: Thu, 29 Jul 2004 02:28
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"TCipollina" <joesdad@stny.rr.com> wrote in message news:NoWNc.101594$iJ4.16182@twister.nyroc.rr.com... > > "BeanoGuy" <wbc8243@hotmail.com> wrote in message > news:d9257048.0407281422.29db5f04@posting.google.com... > > Hi All, > > > > I haven't kept up with C&C, but want to start play again, however, > > I'm looking for steps/tips on: > > > > 1) A strong opening build sequence for USA, China, and GLA. > > 2) Which combination of units you find most effective. > > 3) Any home base defensive tips > > > > Any constructive feedback is much appreciated. > > > > Thanks, > > sure, glad to help > but since i dont play Red Alert 2, or Generals, i am unsure which one you > are speaking of > > if you dont get any response here, try: > > alt.games.redalert > alt.games.generals > > > -- > Fight Win Prevail > But Never Cheat ZH would refer to Generals expansion, Zero Hour I don't play online, so can't help you there.
Re: C&C:ZH - Ideas on the most efficient build strategy
Author: BeanoGuy
Date: Fri, 30 Jul 2004 22:07
Date: Fri, 30 Jul 2004 22:07
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Thanks, I'll try those groups. "The Ancient One" <onlytheone@thetopknows.com> wrote in message news:<10ggo78glbdp545@corp.supernews.com>... > "TCipollina" <joesdad@stny.rr.com> wrote in message > news:NoWNc.101594$iJ4.16182@twister.nyroc.rr.com... > > > > "BeanoGuy" <wbc8243@hotmail.com> wrote in message > > news:d9257048.0407281422.29db5f04@posting.google.com... > > > Hi All, > > > > > > I haven't kept up with C&C, but want to start play again, however, > > > I'm looking for steps/tips on: > > > > > > 1) A strong opening build sequence for USA, China, and GLA. > > > 2) Which combination of units you find most effective. > > > 3) Any home base defensive tips > > > > > > Any constructive feedback is much appreciated. > > > > > > Thanks, > > > > sure, glad to help > > but since i dont play Red Alert 2, or Generals, i am unsure which one you > > are speaking of > > > > if you dont get any response here, try: > > > > alt.games.redalert > > alt.games.generals > > > > > > -- > > Fight Win Prevail > > But Never Cheat > > ZH would refer to Generals expansion, Zero Hour > > I don't play online, so can't help you there.
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