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Article View: alt.games.command.and.conquer
Article #27414

Re: C&C:ZH - Ideas on the most efficient build strategy

#27414
From: BeanoGuy
Date: Fri, 30 Jul 2004 22:07
38 lines
2130 bytes
Thanks, I'll try those groups.

"The Ancient One" <onlytheone@thetopknows.com> wrote in message news:<10ggo78glbdp545@corp.supernews.com>...
> "TCipollina" <joesdad@stny.rr.com> wrote in message
> news:NoWNc.101594$iJ4.16182@twister.nyroc.rr.com...
> >
> > "BeanoGuy" <wbc8243@hotmail.com> wrote in message
> > news:d9257048.0407281422.29db5f04@posting.google.com...
> > > Hi All,
> > >
> > > I haven't kept up with C&C, but want to start play again, however,
> > > I'm looking for steps/tips on:
> > >
> > > 1) A strong opening build sequence for USA, China, and GLA.
> > > 2) Which combination of units you find most effective.
> > > 3) Any home base defensive tips
> > >
> > > Any constructive feedback is much appreciated.
> > >
> > > Thanks,
> >
> > sure, glad to help
> > but since i dont play Red Alert 2, or Generals, i am unsure which one you
> > are speaking of
> >
> > if you dont get any response here, try:
> >
> > alt.games.redalert
> > alt.games.generals
> >
> >
> > -- 
> > Fight Win Prevail
> > But Never Cheat
> 
> ZH would refer to Generals expansion, Zero Hour
> 
> I don't play online, so can't help you there.
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From: wbc8243@hotmail.com (BeanoGuy)
Newsgroups: alt.games.command.and.conquer
Subject: Re: C&C:ZH - Ideas on the most efficient build strategy
Date: 30 Jul 2004 15:07:47 -0700
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