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Thread View: alt.games.command.and.conquer
4 messages
4 total messages Started by Dan Luke Mon, 26 Jan 2004 22:09
INI.BIG
#27105
Author: Dan Luke
Date: Mon, 26 Jan 2004 22:09
8 lines
1131 bytes
someone wrote:
> In Generals you could rip INI files out of INI.BIG and modify
> costs, build time, armor, weapons and etc.

What does "rip" mean, and how do you do it? IOW, how can I modify unit
characteristics for single player campaigns?
--
Dan
Re: INI.BIG
#27106
Author: HeXetic
Date: Mon, 26 Jan 2004 23:57
21 lines
1735 bytes
Grab FinalBIG from www.planetcnc.com/files/main/ (Generals section, utilities
subsection)

This will let you open up .BIG files such as INI.BIG and extract the INIs. You
can then edit them and place them in the appropriate folder and they will
override the original INIs in INI.BIG.


-- 
- Tim G.

"Dan Luke" <c172rg@pantsbellsouth.net> wrote in message
news:101b40alhafnqb0@news.supernews.com
> someone wrote:
>> In Generals you could rip INI files out of INI.BIG and modify
>> costs, build time, armor, weapons and etc.
>
> What does "rip" mean, and how do you do it? IOW, how can I modify unit
> characteristics for single player campaigns?
> --
> Dan
Re: INI.BIG
#27107
Author: Dan Luke
Date: Wed, 28 Jan 2004 18:13
1 lines
1020 bytes
Thanks - that worked.
Re: INI.BIG
#27108
Author: Gustav Olofsson
Date: Thu, 29 Jan 2004 20:53
33 lines
2189 bytes
by the way,

obviously the Redguards' bayonet attack mode was left out in the final
version of the game. But can you put it back by simply editing the
ini-files?


"HeXetic" <hottic@hexemail.com> wrote in message
news:BRhRb.38395$Kg6.260802@news20.bellglobal.com...
> Grab FinalBIG from www.planetcnc.com/files/main/ (Generals section,
utilities
> subsection)
>
> This will let you open up .BIG files such as INI.BIG and extract the INIs.
You
> can then edit them and place them in the appropriate folder and they will
> override the original INIs in INI.BIG.
>
>
> --
> - Tim G.
>
> "Dan Luke" <c172rg@pantsbellsouth.net> wrote in message
> news:101b40alhafnqb0@news.supernews.com
> > someone wrote:
> >> In Generals you could rip INI files out of INI.BIG and modify
> >> costs, build time, armor, weapons and etc.
> >
> > What does "rip" mean, and how do you do it? IOW, how can I modify unit
> > characteristics for single player campaigns?
> > --
> > Dan
>
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