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Thread View: alt.games.command.and.conquer
4 messages
4 total messages Started by Drinkenstein Fri, 21 Nov 2003 19:35
GLA Combat Cycles
#26771
Author: Drinkenstein
Date: Fri, 21 Nov 2003 19:35
7 lines
1244 bytes
Is it just me or what but everytime I have played against the GLA on
skirmish mode they never use the Combat Cycle's...I've played 3 at a time
set on hard and still haven't seen them use em....anyone else noticed this
also?

The Anonymous Alcoholic! Drink 12:365
        Copyright ę 2003 Drinkenstein
Re: GLA Combat Cycles
#26772
Author: Gustav Olofsson
Date: Sat, 22 Nov 2003 15:38
19 lines
1955 bytes
When I play against a GLA demolition general they use the combat cycles to
great effect - just two of them can destroy an overlord with full health.
Very annoying. But they're pretty cool. However, I haven't seen any of the
other GLA generals, or just plain GLA, make use of the combat cycles. So try
playing against the demolition general if you haven't done that yet. :-)


"Drinkenstein" <vodka@beer.net> wrote in message
news:vrtom2bag839f7@corp.supernews.com...
> Is it just me or what but everytime I have played against the GLA on
> skirmish mode they never use the Combat Cycle's...I've played 3 at a time
> set on hard and still haven't seen them use em....anyone else noticed this
> also?
>
> The Anonymous Alcoholic! Drink 12:365
>         Copyright ę 2003 Drinkenstein
>
>
>
Re: GLA Combat Cycles
#26774
Author: Dr.Seuss
Date: Sat, 22 Nov 2003 20:31
27 lines
2174 bytes
"Drinkenstein" <vodka@beer.net> wrote in message
news:vrtom2bag839f7@corp.supernews.com...
> Is it just me or what but everytime I have played against the GLA on
> skirmish mode they never use the Combat Cycle's...I've played 3 at a time
> set on hard and still haven't seen them use em....anyone else noticed this
> also?
>
> The Anonymous Alcoholic! Drink 12:365
>         Copyright ę 2003 Drinkenstein
>
>
>

 I build two Combat Cycles as first units out of factory when playing
Demolition, hold them ready in case of an early attack whilst building other
units. If the opponent hasn't attacked and I've then got sufficient other
units & cash I tend to swop the terrorist drivers for a worker and Karmen
Jell, you can keep your opponent occupied for ages with these two (Jell is
stealthed) leaving you to prepare a decisive assault force while they hunt
them down. The worker on the bike is an excellent rush unit for getting a
tunnel in the enemies base (not a tactic I like but many do to good effect).

 I think the fact that these are use and lose units stops too many being
built by most players.

Doc
Re: GLA Combat Cycles
#26773
Author: Drinkenstein
Date: Sun, 23 Nov 2003 01:13
32 lines
2071 bytes
Thanks for the info, I'll give it a try

The Anonymous Alcoholic! Drink 12:365
        Copyright ę 2003 Drinkenstein


"Gustav Olofsson" <gustav.olofsson@telia.com> wrote in message
news:0qLvb.34736$mU6.117406@newsb.telia.net...
> When I play against a GLA demolition general they use the combat cycles to
> great effect - just two of them can destroy an overlord with full health.
> Very annoying. But they're pretty cool. However, I haven't seen any of the
> other GLA generals, or just plain GLA, make use of the combat cycles. So
try
> playing against the demolition general if you haven't done that yet. :-)
>
>
> "Drinkenstein" <vodka@beer.net> wrote in message
> news:vrtom2bag839f7@corp.supernews.com...
> > Is it just me or what but everytime I have played against the GLA on
> > skirmish mode they never use the Combat Cycle's...I've played 3 at a
time
> > set on hard and still haven't seen them use em....anyone else noticed
this
> > also?
> >
> > The Anonymous Alcoholic! Drink 12:365
> >         Copyright ę 2003 Drinkenstein
> >
> >
> >
>
>
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