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Thread View: alt.games.command.and.conquer
4 messages
4 total messages Started by john.s... John Sharkey Mon, 29 Apr 1996 00:00
Covert ops
#1137
Author: john.s... John Sharkey
Date: Mon, 29 Apr 1996 00:00
17 lines
661 bytes


How do you get past the first part of Hells
Fury when you start with a few minigunners,a few
grenadiers and 4 bazooka man.
Flamers come out of the Hand of Nod
And torch my guys.

Ive done most of the rest so can someone please
help me.

           -- 
       John Sharkey
       john.s...@zetnet.co.uk
       Stornoway
       Isle of Lewis,     Scotland
Re: Covert ops
#1138
Author: Tt... Trickey Trey
Date: Thu, 02 May 1996 00:00
27 lines
1195 bytes
john.s...@zetnet.co.uk (John Sharkey) wrote:



>How do you get past the first part of Hells
>Fury when you start with a few minigunners,a few
>grenadiers and 4 bazooka man.
>Flamers come out of the Hand of Nod
>And torch my guys.

>Ive done most of the rest so can someone please
>help me.

>           -- 
>       John Sharkey
>       john.s...@zetnet.co.uk
>       Stornoway
>       Isle of Lewis,     Scotland


Dear John, what happened to the tanks you start out with?. You need to
send everything at the gun turrets one at a time. Then after they're
toast, send everything after the Hand of Nod. Use some of your gunnars
and bazooka men to fire on the flamers comming out. Aim the rest on
the Hand of Nod, when that blows the base is yours. The rest of the
mission is the hard part.
Re: Covert ops
#1139
Author: cat... catscan
Date: Fri, 03 May 1996 00:00
50 lines
2118 bytes
Tt...@earthlink.net (Trickey Trey) wrote:

:john.s...@zetnet.co.uk (John Sharkey) wrote:
:
:
:
:>How do you get past the first part of Hells
:>Fury when you start with a few minigunners,a few
:>grenadiers and 4 bazooka man.
:>Flamers come out of the Hand of Nod
:>And torch my guys.
:
:>Ive done most of the rest so can someone please
:>help me.
:
:>           -- 
:>       John Sharkey
:>       john.s...@zetnet.co.uk
:>       Stornoway
:>       Isle of Lewis,     Scotland
:
:
:Dear John, what happened to the tanks you start out with?. You need to
:send everything at the gun turrets one at a time. Then after they're
:toast, send everything after the Hand of Nod. Use some of your gunnars
:and bazooka men to fire on the flamers comming out. Aim the rest on
:the Hand of Nod, when that blows the base is yours. The rest of the
:mission is the hard part.
:



That was a hard level But this fellas got the right idea.

ALso a quick way to destroy the enemy is to take out his power plants.  I know
its easier said then done.  But those freaking lasers.  will destroy half your
troops b4 you can take them out.   ALSO   since nod has the nuke he can bomb
your base as soon as he know where it is.  a good way to keep your construction
yard from being a target is to build 4 advanced gaurd towers  in the PASS at the
top of your screen.
you know the only exit from your base that leads towards nod.

You see NOD always targets those towers with the nuke rather then your
construction bay.  which is good.  ALSO something funny i noticed  When a nuke
hits it does not destroy concrete walls.  i am not to sure about the other
kinds.   


Hope i helped you all 
Re: Covert ops
#1140
Author: ht... M Tran
Date: Sun, 05 May 1996 00:00
51 lines
2075 bytes
Tt...@earthlink.net (Trickey Trey) wrote:

>john.s...@zetnet.co.uk (John Sharkey) wrote:



>>How do you get past the first part of Hells
>>Fury when you start with a few minigunners,a few
>>grenadiers and 4 bazooka man.
>>Flamers come out of the Hand of Nod
>>And torch my guys.

>>Ive done most of the rest so can someone please
>>help me.

>>           -- 
>>       John Sharkey
>>       john.s...@zetnet.co.uk
>>       Stornoway
>>       Isle of Lewis,     Scotland


>Dear John, what happened to the tanks you start out with?. You need to
>send everything at the gun turrets one at a time. Then after they're
>toast, send everything after the Hand of Nod. Use some of your gunnars
>and bazooka men to fire on the flamers comming out. Aim the rest on
>the Hand of Nod, when that blows the base is yours. The rest of the
>mission is the hard part.

You don't get tanks until after you destroy the hand of nod as I
recall. It doesn't matter, I didn't use the tank anyway. I think this
was how it looked...
		   w	XXXXX
 	wwwwwwww	XXXXX
	B	M
	wwwwwwww
		   w
			   G

w=wall	M=minigunner	G=grenadier	B=bazookermen	X=hand of nod

Place your men in the map as shown above. The minigunners should
protect the bazookermen from getting shot by other minigunners. The
bazookermen should be shooting the hand of nod in the meantime. The
grenadiers should stand there not doing anything. As soon as a flamer
comes out, bomb him with grenadiers. They should be able tio kill the
flamer without getting hit themselves. After that, the whole stage
should be easy.

M Tran
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