Thread View: alt.games.command.and.conquer
4 messages
4 total messages
Started by john.s... John Sharkey
Mon, 29 Apr 1996 00:00
Covert ops
Author: john.s... John Sharkey
Date: Mon, 29 Apr 1996 00:00
Date: Mon, 29 Apr 1996 00:00
17 lines
661 bytes
661 bytes
How do you get past the first part of Hells
Fury when you start with a few minigunners,a few
grenadiers and 4 bazooka man.
Flamers come out of the Hand of Nod
And torch my guys.
Ive done most of the rest so can someone please
help me.
--
John Sharkey
john.s...@zetnet.co.uk
Stornoway
Isle of Lewis, Scotland
Re: Covert ops
Author: Tt... Trickey Trey
Date: Thu, 02 May 1996 00:00
Date: Thu, 02 May 1996 00:00
27 lines
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john.s...@zetnet.co.uk (John Sharkey) wrote: >How do you get past the first part of Hells >Fury when you start with a few minigunners,a few >grenadiers and 4 bazooka man. >Flamers come out of the Hand of Nod >And torch my guys. >Ive done most of the rest so can someone please >help me. > -- > John Sharkey > john.s...@zetnet.co.uk > Stornoway > Isle of Lewis, Scotland Dear John, what happened to the tanks you start out with?. You need to send everything at the gun turrets one at a time. Then after they're toast, send everything after the Hand of Nod. Use some of your gunnars and bazooka men to fire on the flamers comming out. Aim the rest on the Hand of Nod, when that blows the base is yours. The rest of the mission is the hard part.
Re: Covert ops
Author: cat... catscan
Date: Fri, 03 May 1996 00:00
Date: Fri, 03 May 1996 00:00
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Tt...@earthlink.net (Trickey Trey) wrote: :john.s...@zetnet.co.uk (John Sharkey) wrote: : : : :>How do you get past the first part of Hells :>Fury when you start with a few minigunners,a few :>grenadiers and 4 bazooka man. :>Flamers come out of the Hand of Nod :>And torch my guys. : :>Ive done most of the rest so can someone please :>help me. : :> -- :> John Sharkey :> john.s...@zetnet.co.uk :> Stornoway :> Isle of Lewis, Scotland : : :Dear John, what happened to the tanks you start out with?. You need to :send everything at the gun turrets one at a time. Then after they're :toast, send everything after the Hand of Nod. Use some of your gunnars :and bazooka men to fire on the flamers comming out. Aim the rest on :the Hand of Nod, when that blows the base is yours. The rest of the :mission is the hard part. : That was a hard level But this fellas got the right idea. ALso a quick way to destroy the enemy is to take out his power plants. I know its easier said then done. But those freaking lasers. will destroy half your troops b4 you can take them out. ALSO since nod has the nuke he can bomb your base as soon as he know where it is. a good way to keep your construction yard from being a target is to build 4 advanced gaurd towers in the PASS at the top of your screen. you know the only exit from your base that leads towards nod. You see NOD always targets those towers with the nuke rather then your construction bay. which is good. ALSO something funny i noticed When a nuke hits it does not destroy concrete walls. i am not to sure about the other kinds. Hope i helped you all
Re: Covert ops
Author: ht... M Tran
Date: Sun, 05 May 1996 00:00
Date: Sun, 05 May 1996 00:00
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Tt...@earthlink.net (Trickey Trey) wrote: >john.s...@zetnet.co.uk (John Sharkey) wrote: >>How do you get past the first part of Hells >>Fury when you start with a few minigunners,a few >>grenadiers and 4 bazooka man. >>Flamers come out of the Hand of Nod >>And torch my guys. >>Ive done most of the rest so can someone please >>help me. >> -- >> John Sharkey >> john.s...@zetnet.co.uk >> Stornoway >> Isle of Lewis, Scotland >Dear John, what happened to the tanks you start out with?. You need to >send everything at the gun turrets one at a time. Then after they're >toast, send everything after the Hand of Nod. Use some of your gunnars >and bazooka men to fire on the flamers comming out. Aim the rest on >the Hand of Nod, when that blows the base is yours. The rest of the >mission is the hard part. You don't get tanks until after you destroy the hand of nod as I recall. It doesn't matter, I didn't use the tank anyway. I think this was how it looked... w XXXXX wwwwwwww XXXXX B M wwwwwwww w G w=wall M=minigunner G=grenadier B=bazookermen X=hand of nod Place your men in the map as shown above. The minigunners should protect the bazookermen from getting shot by other minigunners. The bazookermen should be shooting the hand of nod in the meantime. The grenadiers should stand there not doing anything. As soon as a flamer comes out, bomb him with grenadiers. They should be able tio kill the flamer without getting hit themselves. After that, the whole stage should be easy. M Tran
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