Article View: alt.games.command.and.conquer
Article #27470Re: some questions about RA2
From: bob
Date: Sat, 28 Aug 2004 20:53
Date: Sat, 28 Aug 2004 20:53
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"TCipollina" <joesdad@stny.rr.com> wrote in message news:<MJQXc.206657$bp1.74885@twister.nyroc.rr.com>... > "bob" <gus2159@hotmail.com> wrote in message > news:759a4fbf.0408270528.125bded9@posting.google.com... > > I have some questions about RA2: > > > > 1: I have been playing for a little while and I always get my butt > > kicked, hard. I was wondering how my opponents manage to build 3 to 4 > > times more structures and equipment then I can in the first 15 to 20 > > minutes. I can only build as fast as the program lets me, and I still > > lag way behind. > > > > 2: How can people build extra con-yards with in minutes of starting a > > game? I have witnessed on several games that by the time I get a radar > > or airport up (usually my 4 or 5 building) they have several con-yards > > all over the map. > > > > 3: if my opponents are using cheats is there any way I can > > prevent/block them? I am just looking for a fair and equal game. > > > fair and equal? > get some friends together, allie, and play against the AI it is not the AI that I have problems with, it is the people over the internet. I don't want to give out their names .... yet
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!border2.nntp.ams.giganews.com!nntp.giganews.com!fr.ip.ndsoftware.net!proxad.net!postnews2.google.com!not-for-mail From: gus2159@hotmail.com (bob) Newsgroups: alt.games.command.and.conquer Subject: Re: some questions about RA2 Date: 28 Aug 2004 13:53:12 -0700 Organization: http://groups.google.com Lines: 24 Message-ID: <759a4fbf.0408281253.5185fcfa@posting.google.com> References: <759a4fbf.0408270528.125bded9@posting.google.com> <MJQXc.206657$bp1.74885@twister.nyroc.rr.com> NNTP-Posting-Host: 24.121.68.188 X-Trace: posting.google.com 1093726392 16409 127.0.0.1 (28 Aug 2004 20:53:12 GMT) X-Complaints-To: groups-abuse@google.com NNTP-Posting-Date: Sat, 28 Aug 2004 20:53:12 +0000 (UTC) MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit