Article View: alt.games.command.and.conquer
Article #27469Re: some questions about RA2
From: TCipollina
Date: Sat, 28 Aug 2004 00:55
Date: Sat, 28 Aug 2004 00:55
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1990 bytes
"bob" <gus2159@hotmail.com> wrote in message news:759a4fbf.0408270528.125bded9@posting.google.com... > I have some questions about RA2: > > 1: I have been playing for a little while and I always get my butt > kicked, hard. I was wondering how my opponents manage to build 3 to 4 > times more structures and equipment then I can in the first 15 to 20 > minutes. I can only build as fast as the program lets me, and I still > lag way behind. > > 2: How can people build extra con-yards with in minutes of starting a > game? I have witnessed on several games that by the time I get a radar > or airport up (usually my 4 or 5 building) they have several con-yards > all over the map. > > 3: if my opponents are using cheats is there any way I can > prevent/block them? I am just looking for a fair and equal game. > fair and equal? get some friends together, allie, and play against the AI -- Fight Win Prevail But Never Cheat
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Path: mbox-mo1.pugleaf.net!number1.nntp.dca.giganews.com!internal1.nntp.dca.giganews.com!border2.nntp.dca.giganews.com!border1.nntp.dca.giganews.com!nntp.giganews.com!news.maxwell.syr.edu!news-rtr.nyroc.rr.com!news-out.nyroc.rr.com!twister.nyroc.rr.com.POSTED!53ab2750!not-for-mail From: "TCipollina" <joesdad@stny.rr.com> Newsgroups: alt.games.command.and.conquer References: <759a4fbf.0408270528.125bded9@posting.google.com> Subject: Re: some questions about RA2 Lines: 28 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2800.1437 X-MIMEOLE: Produced By Microsoft MimeOLE V6.00.2800.1441 Message-ID: <MJQXc.206657$bp1.74885@twister.nyroc.rr.com> Date: Sat, 28 Aug 2004 00:55:08 GMT NNTP-Posting-Host: 24.94.37.46 X-Complaints-To: abuse@rr.com X-Trace: twister.nyroc.rr.com 1093654508 24.94.37.46 (Fri, 27 Aug 2004 20:55:08 EDT) NNTP-Posting-Date: Fri, 27 Aug 2004 20:55:08 EDT Organization: Road Runner MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit