Article View: alt.games.command.and.conquer
Article #14894Re: Gunboats on GDI level 9
From: Christopher Hill
Date: Wed, 29 Jul 1998 00:00
Date: Wed, 29 Jul 1998 00:00
48 lines
2063 bytes
2063 bytes
Not if you get rid of the obelisks quickly enough. -- ' Ore stabit fortis a fine placet ore stat ' (found on a park bench) christop...@ukonline.co.uk Donald Lee wrote in message ... >Hi, > > I was wondering why the gunboats wouldn't fire on the base when >the mission started. > > Question: You still had gunboats at the end of the mission? I ask >because the NOD obelisk zapped my gunboats one by one at the beginning of >the mission. > > So, perhaps the bug for you is that the obelisk should've >destroyed the gunboats first. :) > >Donald > > > >|~\ _ _ _ | _| | _ _ le...@sfsu.edu >|_/(_)| |(_||(_| |_(/_(/_ http://userwww.sfsu.edu/~leed >Apple II user since 1983 Quote of the week: "So many adventures >couldn't happen today, so many songs we forgot to play, so many dreams >swingin' out of the blue, oh let them come true." "Forever Young" > by DJ Company > >On Sun, 26 Jul 1998 poly...@my-dejanews.com wrote: > >> >> >> On GDI level 9 I cannot convince the gunboats to do anything >> useful (such as firing on the NOD base as advertised in the pre-level >> video) even after all the turrets and the obelisk are dead. I have >> won the level without them, but I'm wondering whether anyone else >> has encountered this bug. >> >> - j >> >> -----== Posted via Deja News, The Leader in Internet Discussion ==----- >> http://www.dejanews.com/rg_mkgrp.xp Create Your Own Free Member Forum >> >> >
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From: "Christopher Hill" <christop...@ukonline.co.uk> Subject: Re: Gunboats on GDI level 9 Date: 1998/07/29 Message-ID: <6pn36p$d0u$1@morse.news.easynet.net> X-Deja-AN: 375967624 References: <6peqgp$bqg$1@nnrp1.dejanews.com> <Pine.GSO.3.96.980728201617.3047A-100000@apollo.sfsu.edu> X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 Organization: [posted via] UK Online Ltd Newsgroups: alt.games.command.and.conquer MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit