Article View: alt.games.command.and.conquer
Article #934Re: My Top **30** Ideas For **C&C 2**. - Yours wanted also.
From: Roger... Roger W. Lynn
Date: Tue, 09 Apr 1996 00:00
Date: Tue, 09 Apr 1996 00:00
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a...@prism.netkonect.co.uk (The Prism) wrote: >I have thought of some personal updates for C&C 2. Why don't you mail >your views to me, all of you, and I will compose them all, send a form >to vote for the top 100 improvements, and then send them to Westwood. >This would let YOU help to develop C&C. >Please give me ideas/feedback etc. >On with the show: The things I would like to see are: The ability to set an ambush where your troops and armour are 'invisible' until the enemy approaches. You would be able to trigger the ambush manually or set it to trigger automatically. Also, the ability to set claymores and anti-personnel mines. A 'terrorist' for the NOD side. This unit would look like a civilian but be able to take over a harvester and make it a car bomb, or just become a human bomb himself. Mobile SAM Units. Medics. The requirement to have to resupply units outside your base. Out of base units would have limited life and mobility without a supply line. Cut the supply line and you can trap and kill units with limitted battle necessary. Ability to break down construction yard to advance or retreat a base. C-130 and paratroopers. C-130 should be able to hold at least 20 paratroops. //////////////////////////////////////////////////////////////// * Roger W. Lynn - Roger...@aol.com * * 75603...@compuserve.com * * "If not me, who? If not now, when? * ///////////////////////////////////////////////////////////////
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From: Roger...@aol.com (Roger W. Lynn) Subject: Re: My Top **30** Ideas For **C&C 2**. - Yours wanted also. Date: 1996/04/09 Message-ID: <4ke0to$i43@elf.wang.com> X-Deja-AN: 146562653 references: <3168156d.7138028@news.netkonect.co.uk> organization: Wang Labs, Billerica MA, USA newsgroups: alt.games.command.and.conquer,alt.games.command-n-conq MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit