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Article View: alt.games.command.and.conquer
Article #26841

Re: Zero Hour performance problems

#26841
From: B Knight
Date: Thu, 25 Dec 2003 17:11
109 lines
5181 bytes
I experienced the same issue 1.02 made it worse (I now can't play 7
computers vs me).

"minmay" <syoon@wi.rr.com> wrote in message
news:dSRFb.159603$Vu6.70306@twister.rdc-kc.rr.com...
> I agree
>
> this game is kool, so much that I no longer play WC3: FT.
>
> I had no prolem with ZH until EA released new patch.  after the first
patch,
> I had to reinstall entire games, generals and ZH, then I was able to play.
> after second patch, i was able to play the game, but it seems that it has
> slow down alot, especially on online gaming.  it now runs at 3/4 of
original
> speed i had when I didn't had to install new patch.  this is not tech
issue.
> because if I was able to play the game without slowing down or getting
> 'freeze' before in my computer, then there shouldn't be any problem even
> after new patches.  this is an issue that can i address to poor quality
> managment by EA.  althought i do not like WC3 as much as this game,
becuase
> I like WAR games, not Battles games (hate that hero crap and 100 unit
cap),
> this almost gives me no choice but to go back to WC3.
>
> EA tells us to challenge everything.....why don't they challenge
themselves
> against superior stablity of Blizzard games?  Not once I had problems with
> Blizzard games to complain about issues of performance of thier games.
>
>
> "Steve Molander" <steve@stevemolander.com> wrote in message
> news:vufnf24799na35@corp.supernews.com...
> > OK ... so it's a technology issue ... what can we do about it?  There
are
> > some Zero Hour games that flat out are worthless to play because the
game
> > comes to a near halt!!!!  That's ridiculous!
> >
> > I've tried new display drivers, talked to tech support, reduced my
> > resolution to minimum, reduced my detail to low ... nothing helps.
> >
> > It's a cool game, but if you can play it, it ain't worth shit!
> >
> > "Margolis" <someone@somewhere.org> wrote in message
> > news:vudqrn5c4bij4b@corp.supernews.com...
> > > "nickermeister" <nik2oo1@yahoo.com> wrote in message
> > > news:dea046c2.0312211448.4aa8ec1d@posting.google.com...
> > > > Hi all!
> > > > I'm experiencing serious performance problems with Zero Hour; when
> > > > playing any game with more than 3 armies, the game just slows down
to
> > > > a crawl most of the time. I never had problems with Generals itself.
> > > > My system is a Dell dimension 8300, 1024 MB RAM, Radeon 9800 Pro,
> > > > DirectX 9.0a. It's a damn good system so there's no way it's too
slow
> > > > for this game. I've tried playing skirmishes and LAN games; always
the
> > > > same problem. Has anyone had any similar experience? Can anyone
help?
> > > > Thanks
> > >
> > >
> > > here's my 2รณ
> > >
> > > there is a lot going on in the game when you start getting that many
> > things
> > > the computer has to take control of.   It is just due to the  state of
> the
> > > technology today.   The same thing happened in the original red alert
> when
> > > it came out.  The same for the warcraft games, and all other similar
> > games.
> > > Granted some games cause a bigger hit  than others.   It is just
> something
> > > you have to deal with when the computer is trying to control 100's of
> > units
> > > at a time, plus run the rest of the game and anything else the
computer
> > > might be doing.  Once the units start getting killed off, things will
> pick
> > > back up again.
> > >
> > > I am not sure how much it slows down single player, I will have to try
> > that.
> > > I just know what happens when we play lan games with 2 of us against 5
> or
> > 6
> > > ai.
> > >
> > > btw, don't pay any attention to the troll that has been posting
nothing
> > but
> > > bs in this forum ;o)
> > >
> > >
> > > --
> > > Margolis
> > > http://www.agqx.org/faqs/AGQ2FAQ.htm
> > > http://www.agqx.org/faqs/AGQ3FAQ.htm
> > > http://www.agutng.org.uk/
> > >
> > >
> > >
> >
> >
>
>
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From: "B Knight" <knightb$@hotmail.com>
Newsgroups: alt.games.command.and.conquer
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Subject: Re: Zero Hour performance problems
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