Article View: alt.games.command.and.conquer
Article #26841Re: Zero Hour performance problems
From: B Knight
Date: Thu, 25 Dec 2003 17:11
Date: Thu, 25 Dec 2003 17:11
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5181 bytes
I experienced the same issue 1.02 made it worse (I now can't play 7 computers vs me). "minmay" <syoon@wi.rr.com> wrote in message news:dSRFb.159603$Vu6.70306@twister.rdc-kc.rr.com... > I agree > > this game is kool, so much that I no longer play WC3: FT. > > I had no prolem with ZH until EA released new patch. after the first patch, > I had to reinstall entire games, generals and ZH, then I was able to play. > after second patch, i was able to play the game, but it seems that it has > slow down alot, especially on online gaming. it now runs at 3/4 of original > speed i had when I didn't had to install new patch. this is not tech issue. > because if I was able to play the game without slowing down or getting > 'freeze' before in my computer, then there shouldn't be any problem even > after new patches. this is an issue that can i address to poor quality > managment by EA. althought i do not like WC3 as much as this game, becuase > I like WAR games, not Battles games (hate that hero crap and 100 unit cap), > this almost gives me no choice but to go back to WC3. > > EA tells us to challenge everything.....why don't they challenge themselves > against superior stablity of Blizzard games? Not once I had problems with > Blizzard games to complain about issues of performance of thier games. > > > "Steve Molander" <steve@stevemolander.com> wrote in message > news:vufnf24799na35@corp.supernews.com... > > OK ... so it's a technology issue ... what can we do about it? There are > > some Zero Hour games that flat out are worthless to play because the game > > comes to a near halt!!!! That's ridiculous! > > > > I've tried new display drivers, talked to tech support, reduced my > > resolution to minimum, reduced my detail to low ... nothing helps. > > > > It's a cool game, but if you can play it, it ain't worth shit! > > > > "Margolis" <someone@somewhere.org> wrote in message > > news:vudqrn5c4bij4b@corp.supernews.com... > > > "nickermeister" <nik2oo1@yahoo.com> wrote in message > > > news:dea046c2.0312211448.4aa8ec1d@posting.google.com... > > > > Hi all! > > > > I'm experiencing serious performance problems with Zero Hour; when > > > > playing any game with more than 3 armies, the game just slows down to > > > > a crawl most of the time. I never had problems with Generals itself. > > > > My system is a Dell dimension 8300, 1024 MB RAM, Radeon 9800 Pro, > > > > DirectX 9.0a. It's a damn good system so there's no way it's too slow > > > > for this game. I've tried playing skirmishes and LAN games; always the > > > > same problem. Has anyone had any similar experience? Can anyone help? > > > > Thanks > > > > > > > > > here's my 2รณ > > > > > > there is a lot going on in the game when you start getting that many > > things > > > the computer has to take control of. It is just due to the state of > the > > > technology today. The same thing happened in the original red alert > when > > > it came out. The same for the warcraft games, and all other similar > > games. > > > Granted some games cause a bigger hit than others. It is just > something > > > you have to deal with when the computer is trying to control 100's of > > units > > > at a time, plus run the rest of the game and anything else the computer > > > might be doing. Once the units start getting killed off, things will > pick > > > back up again. > > > > > > I am not sure how much it slows down single player, I will have to try > > that. > > > I just know what happens when we play lan games with 2 of us against 5 > or > > 6 > > > ai. > > > > > > btw, don't pay any attention to the troll that has been posting nothing > > but > > > bs in this forum ;o) > > > > > > > > > -- > > > Margolis > > > http://www.agqx.org/faqs/AGQ2FAQ.htm > > > http://www.agqx.org/faqs/AGQ3FAQ.htm > > > http://www.agutng.org.uk/ > > > > > > > > > > > > > > >
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Path: mbox-mo1.pugleaf.net!internal1.nntp.ash.giganews.com!border2.nntp.ash.giganews.com!border1.nntp.ash.giganews.com!firehose2!nntp4!intern1.nntp.aus1.giganews.com!border1.nntp.aus1.giganews.com!nntp.giganews.com!nf3.bellglobal.com!nf1.bellglobal.com!nf2.bellglobal.com!news20.bellglobal.com.POSTED!not-for-mail From: "B Knight" <knightb$@hotmail.com> Newsgroups: alt.games.command.and.conquer References: <dea046c2.0312211448.4aa8ec1d@posting.google.com> <vudqrn5c4bij4b@corp.supernews.com> <vufnf24799na35@corp.supernews.com> <dSRFb.159603$Vu6.70306@twister.rdc-kc.rr.com> Subject: Re: Zero Hour performance problems Lines: 111 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 6.00.2800.1158 X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2800.1165 Message-ID: <eTEGb.13297$d%1.2651318@news20.bellglobal.com> Date: Thu, 25 Dec 2003 12:11:32 -0500 NNTP-Posting-Host: 64.231.244.127 X-Complaints-To: abuse@sympatico.ca X-Trace: news20.bellglobal.com 1072372298 64.231.244.127 (Thu, 25 Dec 2003 12:11:38 EST) NNTP-Posting-Date: Thu, 25 Dec 2003 12:11:38 EST Organization: Bell Sympatico MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit