Article View: alt.games.command.and.conquer
Article #17355Re: GDI MIS 11, TACTICS
From: TCipollina
Date: Thu, 11 Feb 1999 00:00
Date: Thu, 11 Feb 1999 00:00
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2657 bytes
sorry, APC's keep calling them vehicles, rather than carriers -- Fight Win Prevail But Never Cheat Olaf van der Spek <Sp...@EuroNet.NL> wrote in article <79tsj4$1e85$1...@beast.euro.net>... > APVs? > > TCipollina heeft geschreven in bericht > <01be5576$78f24dc0$c48fd2cc@compaq>... > >BTW > > > >if you get APV's here, why not send in engineers to take over the CY too? > >then you can have fun building NOD stuff > > In 11 you can't enter their base very easy. First you have to destroy some > wall, otherwise the Obelisk fires at your APC. > > > > >and level 11, did you carry extra money over from level 10? > >-- > >Fight Win Prevail > >But Never Cheat > > > >STUART <w...@proweb.co.uk> wrote in article > ><01be54d8$2e66a2e0$7da4b6c3@default>... > >> okay (NOTE NO CAPITALS!!!!!) > >> Just started mis 11- looks a wee bit more of a challenge than > >> level 10......... > >> > >> my basic tactic on level 10 was as follows.... > >> usual blah ....blah build up, protection of base etc. > >> > >> then...... > >> > >> attack nod base with the following concepts: > >> > >> i. send in a wave of minigunners to keep the laser happy > >> ii. closely followed by 2 hum vees' - which charge straight into the > >base > >> drawing off armour etc.--- the idea being to locate the construction > >> yard!!!!! > >> iii. meanwhile my grenade chaps are seeing to the 1st sam site. > >> iv. sam site falls - orca attack to laser weapon > >> v. tanks now attack on mass taking out turets - then crushing foot > >> troopers > >> & destroying the hand of nod. > >> vi. rearmed orcas take out construction yard > >> vii. tanks take out harvesters > >> viii.engineers do the rest > >> > >> would the above tactics work on level 11 or should I be thinking > >> differently!!!!!! > >> bloody silly landing area......straight into 3 turets and a tank...... > >> > >> QUESTION......WHAT OTHER C.C GAMES ARE AVAIL. & ARE THEY AS GOOD??????? > >> > >> REGARDS > >> A TOTAL ADDICT > >> > >> > >> > >> > > >
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From: "TCipollina" <joe...@stny.lrun.com> Subject: Re: GDI MIS 11, TACTICS Date: 1999/02/11 Message-ID: <01be55cb$f8538de0$c48fd2cc@compaq> X-Deja-AN: 443221857 References: <01be54d8$2e66a2e0$7da4b6c3@default> <01be5576$78f24dc0$c48fd2cc@compaq> <79tsj4$1e85$1@beast.euro.net> X-Trace: newsr1.twcny.rr.com 918743550 204.210.143.196 (Thu, 11 Feb 1999 09:32:30 EDT) Organization: TWC Syracuse NY NNTP-Posting-Date: Thu, 11 Feb 1999 09:32:30 EDT Newsgroups: alt.games.command.and.conquer MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 7bit