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Article View: alt.games.command.and.conquer
Article #17330

Re: Command_and_Conquer

#17330
From: David Hammond
Date: Fri, 12 Feb 1999 00:00
45 lines
2543 bytes
Or snipe at them with the ion-cannon (costing NOD 1500 to rebuild).  Or take
down one of the many power plants needed to power them.  It may be hard to take
down all the obelisks and SAMs, but it would be even harder to cover your entire
base perimeter with them.

Olaf van der Spek wrote:

> When the other side has much Orca's (15), he might be able to destroy the
> three SAMs and the Obelisks with it. But I agree, it's pretty hard to do.
>
> Christopher Hill heeft geschreven in bericht
> <7a1pgb$rmm$1...@apple.news.easynet.net>...
> >In multiplayer I always play NOD because of the obelisks of light, stealth
> >tanks and recon bikes (oh yes, and the nuke is nice too ;-)
> >
> >I like being able to know that if I get 3 obelisks and 2/3 SAM sites in a
> >row (don't forget SAM sites are more powerful that AGTowers) then pretty
> >much nothing can get past short of a HUGE force. ;-) I also like taking
> >stealth tanks into other people's bases and gaining recon early on in the
> >game. And nuking weapons factories with one strike... And... And... (I like
> >nod!)
> >--
> >
> >' Ore stabit fortis a fine placet ore stat '
> >(found on a park bench)
> >christop...@ukonline.co.uk
> >ICQ: 18705430
> >
> >Please do not use this address to send unsolicited email.
> >Ron Ablang wrote in message <79nide$o...@news.csus.edu>...
> >>From: "Alexander \"Alex\" Kriz" <alexander.kriz @ gte.net>
> >>
> >>team=GDI
> >>why=I think that GDI is better for several reasons.1.There medium tanks
> are
> >>much
> >>better than Nod's light Tanks.2.Nods Mobile artillery sucks when compared
> >to
> >>GDI's Rocket launcher truck.3.GDI's Advanced gaurd tower is much better
> >than
> >>Nod's turret.I have many more reasons but that is all I have time to put
> >down.
> >>
> >
> >
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From: David Hammond <Da...@dshammond.freeserve.co.uk>
Subject: Re: Command_and_Conquer
Date: 1999/02/12
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